steam-4000.log
I8(D3DFMT_L8) works as D3DFMT_A8 (shader applies only to alpha channel) (screenshot from Linux with Proton 11):
It should at least fallback to RGBA8888 as provided here (screenshot from Windows system):
D3DFMT_L8 probably should fallback to RGBA8888 too.
Hello @prufaraSS, we're using one issue report per unofficially supported game title, so I've gone ahead and transferred this issue report to https://github.com/ValveSoftware/Proton/issues/2848#issuecomment-4319967489.
Compatibility Report
System Information
I confirm:
steam-4000.log
Symptoms
I8(D3DFMT_L8) works as D3DFMT_A8 (shader applies only to alpha channel) (screenshot from Linux with Proton 11):
It should at least fallback to RGBA8888 as provided here (screenshot from Windows system):
D3DFMT_L8 probably should fallback to RGBA8888 too.