Hello @andrewsuperlegit, we're using one issue report per unofficially supported game title, so I've gone ahead and transferred this issue report to https://github.com/ValveSoftware/Proton/issues/7302#issuecomment-4528696853.
ge-proton10-34x1 2026-05proton 8.0x1 2026-05proton 9.0x1 2026-05PROTON_LOG=1`x1 2026-05
Compatibility Report
System Information
Symptoms
Since upgrading to Ubuntu 26.04, launching the Blizzard Battle.net client as a non-Steam application results in a hang/deadlock before/if the UI initializes. It worked fine on 25.10.
Diagnostics & Log Analysis
Running with
PROTON_LOG=1isolates two distinct blocking behaviors:gameoverlayuicrashes completely during initialization due to host-sideglibcdifferences on Ubuntu 26.04. This breaks the overlay pipe, drops minidumps, and leaves zombie Wine processes in memory.fixme:thread:NtSetInformationThread ThreadPowerThrottling stub!warning, the Blizzard Agent binary enters an unhandled loop throwing thousands of micro-exceptions viaNtGetContextThread. The process hangs indefinitely until an internal 15-minute timeout forces a thread state flush.Steps to Reproduce
__NV_PRIME_RENDER_OFFLOAD=1 __GLX_VENDOR_LIBRARY_NAME=nvidia %command%System Information
Here's the log output; i force quit it after a few minutes but i can run it for way longer if you'd like or if itd be helpful:
steam-13043138864154148864.log
):
I confirm: