Note:
A comment on ProtonDB suggested to apply FFXVIfix, use GE-Proton 10-34 (latest as of writing this) and using PULSE_LATENCY_MSEC=60 WINEDLLOVERRIDES="dinput8=n,b" game-performance %command% as launch options. FFXVIfix requires the use of WINEDLLOVERRIDES="dinput8=n,b", PULSE_LATENCY_MSEC=60 addressed a sound issue that is NOT present for me and game-performance simply does not work on my system (Ubuntu).
Regardless, after tinkering with this solution and eventually getting it to work, I face the same issue as described above while using GE-Proton.
Hello @Zinkfish, we're using one issue report per unofficially supported game title, so I've gone ahead and transferred this issue report to https://github.com/ValveSoftware/Proton/issues/8317#issuecomment-4640885065.
proton experimentalx1 2026-06WINEDLLOVERRIDES="dinput8=n,b"x1 2026-06PROTON_LOG=1x1 2026-06
Compatibility Report
System Information
Steam System Information Report: https://gist.github.com/Zinkfish/a194663bf54a0e09e509df374676b0b6
Steam Runtime Diagnostics: https://gist.github.com/Zinkfish/6a57f820e616e8f7d6c42ad6ee9eb456
I confirm:
(Other compat reports exists but do not pertain to this issue)
Steam Log: steam-2515020.log
Symptoms
The game freezes and then crashes during some cutscenes with the error
err:service:device_notify_proc failed to get event, error 1726
Gameplay outside of cutscenes works fine. Game can be continued if problematic cutscenes are skipped.
Reproduction