protonscr

iDate: ReVibe

protonopen Game compatibility - Unofficial
ValveSoftware/Proton#9861 · opened 2026-06-07 by gmpakpak12 · updated 2026-07-25 · 2 comments · github
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Ggmpakpak12 2026-06-07 github

winegstreamer_crash_log.txt

Compatibility Report

  • Name of the game with compatibility issues: iDate ReVibe (via Myth Games Launcher)
  • Steam AppID of the game: N/A (non-Steam game, Lutris/Proton launcher)

System Information

  • GPU: AMD Radeon Vega 3 (Ryzen 3 2200U)
  • Driver/LLVM version: Mesa (CachyOS)
  • Kernel version: 6.7.0-rc6-1-cachyos-rc
  • Proton version: Proton Experimental bleeding-edge-11.0-374247 (also GE-Proton10-34)

Description

The function winegstreamer.dll.winegstreamer_create_color_converter is declared in the PE DLL but has no implementation in the Unix .so side in any Wine/Proton build. When called, it raises EXCEPTION_WINE_STUB (0x80000100) instead of returning an error code.

This blocks 32-bit games that use the winmm -> msvfw32 -> devenum -> dxdiagn chain for video format/color space conversion setup.

Symptoms

EXCEPTION_WINE_STUB crash during game startup with call stack:
ntdll stub at 7BE490A0 (winegstreamer_create_color_converter)
-> shellcode -> winmm -> msvfw32 -> devenum -> dxdiagn -> crashfind -> game.exe

Registers at crash

EIP = 7BE490A0, ESP = 008CD288, EBP = 008CD2E0
EAX = 7899B366 (iyuv32.dll text), ECX = 78991611, EDX = 7899B440
CS = 0023

Reproduction

  1. Create a Proton prefix (any WoW64 or non-WoW64 build)
  2. Install a game that uses Indeo Video (ir50_32.dll, iyuv32.dll) via winmm/msvfw32
  3. When the game probes video capabilities via dxdiagn/devenum, it calls winegstreamer_create_color_converter
  4. The function does not exist in the Unix .so → EXCEPTION_WINE_STUB → crash

Note: This is currently unreachable on upstream Proton-Experimental WoW64 because a separate WoW64 int 2Eh anti-cheat bug (WineHQ Bug 59834) blocks earlier. It is directly reachable on GE-Proton10-34 (non-WoW64) where that WoW64 bug is avoided. The underlying missing stub is the same in both builds.

Expected behavior

winegstreamer_create_color_converter should either be implemented or return a meaningful error code (e.g. E_FAIL or S_FALSE) instead of raising EXCEPTION_WINE_STUB.

Kkisak-valve maintainer 2026-06-07 github

iDate ReVibe - Xtrap int 2Eh crash in WoW64 after game update

Issue transferred from https://github.com/ValveSoftware/Proton/issues/9862.
@gmpakpak12 posted on 2026-06-07T15:49:22:

Compatibility Report

  • Game: iDate ReVibe (Myth Games Launcher, non-Steam)
  • Proton: Experimental bleeding-edge 11.0-374247 (also system Wine 11.10)

System

  • GPU: AMD Radeon Vega 3 / Vega 10 (Mesa)
  • Kernel: 6.7.0 CachyOS
  • Proton: Experimental WoW64

Description
The game worked on Proton before a recent client update. The update changed Xtrap/Aegis AC's injected shellcode — it now issues raw int 2Eh (CD 2E) syscalls from a 32-bit RWX page instead of using the standard ntdll WoW64 transition. Under WoW64, int 2Eh is a privileged instruction → #GP → SIGSEGV → EXCEPTION_ACCESS_VIOLATION → crash.

Log excerpt
05b4:warn:seh:dispatch_exception: --- Exception 0xc0000005 addr=008D0007 EAX=008D0000 EDX=00000008 ECX=E9000001 CS=0023
EDX=8 (syscall number), ECX=E9000001 (argument), CS=0023 (32-bit compat). The shellcode base varies (008D0000, 00260000) but the pattern is identical.

Additional info
The same shellcode also crashes on native Windows during server switches and session state changes (lock, UAC), confirming it's a buggy AC update that WoW64 exposes 100% of the time.

Attached: proton_log_crash_chain.txt (crash trace including the int 2Eh dispatch)


@gmpakpak12 commented on 2026-06-07T15:51:39:

proton_log_crash_chain.txt


@gmpakpak12 commented on 2026-06-07T15:52:58:

Confirmed on all WoW64 Proton builds tested:

  • Proton Experimental (bleeding-edge-11.0-374247)
  • GE-Proton10-34 (wine-10.0 Staging)
  • Proton-EM (10.0-37-HDR+)
  • DW-Proton Latest
  • Proton-CachyOS Latest
  • system Wine 11.10

Non-WoW64 builds (GE-Proton) bypass this but hit a separate winegstreamer stub crash instead.

The consistent register signature across all builds: EIP at RWX page +7, EAX=base, EDX=8, ECX=E9000001, CS=0023.

Ggmpakpak12 2026-07-25 github

I'm still getting the same issue for Linux especially the 2Eh crash on WoW64. I hope Wine or proton can bridge this gap in the future

Proton versions

Upstream links

DLLs

Error codes