protonscr

Overwatch regression after latest season: DX11 crashes, DX12 beta has invisible character/weapon models

protonclosed
ValveSoftware/Proton#9977 · opened 2026-07-16 by jharwick23 · updated 2026-07-16 · 1 comments · github
1 matching comments, n / p to jump
Jjharwick23 2026-07-16 github

Game

Overwatch (Steam)
AppID: 2357570

System Information

OS: Ubuntu 24.04
GPU: NVIDIA GeForce RTX 3070 Ti
Driver: 595.71.05
CPU: AMD Ryzen 5 5600
RAM: 16 GB

Proton Versions Tested

  • Proton Hotfix
  • Proton Experimental
  • GE-Proton 11-1

Expected Behavior

Before the latest Overwatch season update, the game worked correctly:

  • ~240 FPS
  • Character models loaded correctly
  • Weapon models loaded correctly
  • No crashes

Current Behavior

After the latest Overwatch season update:

DX11:

  • Poor performance compared to previous season
  • Practice Range and matches eventually crash
  • CPU usage becomes very high while GPU utilization stays relatively low

DX12 Beta:

  • Performance is excellent (~240 FPS)
  • Hero models are invisible
  • Weapon models are invisible
  • UI and maps render correctly

GE-Proton 11-1 crashes even faster than Proton Hotfix/Experimental.

Troubleshooting Performed

  • Tested Proton Hotfix
  • Tested Proton Experimental
  • Tested Proton 11
  • Verified Vulkan is using NVIDIA GPU
  • Verified OpenGL renderer is NVIDIA
  • Tested X11
  • Updated to NVIDIA 595.71.05
  • Created fresh Proton prefix
  • Removed custom launch options
  • Generated Proton log

Other Proton games such as Deadlock and Star Wars Battlefront II run normally on the same system.

Regression

This worked correctly until the latest Overwatch season update.

Proton Log

Kkisak-valve maintainer 2026-07-16 github

Hello @jharwick23, we're using one issue report per unofficially supported game title, so I've gone ahead and transferred this issue report to https://github.com/ValveSoftware/Proton/issues/7033#issuecomment-4987080073.

Proton versions

Upstream links