Hello @Goofybud16, can you move/remove /usr/share/vulkan/icd.d/intel_icd.x86_64.json and see if it makes a difference? On my test box, I've renamed it to intel_icd.x86_64.json.disabled.
I have moved the file:
$ ls /usr/share/vulkan/icd.d
intel_icd.x86_64.json.disabled nvidia_icd.json radeon_icd.x86_64.json
vrcompositor still appears to be crashing and the GUI application still shows error 306/307.
I also moved the nvidia file, and it appears to work now!
$ ls /usr/share/vulkan/icd.d
intel_icd.x86_64.json.disabled nvidia_icd.json.disabled radeon_icd.x86_64.json
I was successfully able to complete the tutorial.
I have some performance issues, but those are expected. I was noticing intermittent rendering bugs in Steam Home, but thats another issue.
Nothing extracted yet.
System information
Please describe your issue in as much detail as possible:
I attached my Vive to my system, configured it in KDE's Displays menu, then ran SteamVR. It did not work, and failed with error 306. DMESG has the line
vrcompositor[17747]: segfault at 0 ip 0000000000000000 sp 00007ffea3887aa8 error 14 in vrcompositor[400000+2e4000]repeated twice per execution of SteamVR. I have a core file available if needed. I have tried Steam beta and non-beta, SteamVR beta and non-beta, as well asSTEAM_RUNTIME_PREFER_HOST_LIBRARIES=0,STEAM_RUNTIME_PREFER_HOST_LIBRARIES=1, and noSTEAM_RUNTIME_PREFER_HOST_LIBRARIES=at all.Steps for reproducing this issue: