protonscr

SteamVR window invisible if started by app or hardware button

steamvropen
ValveSoftware/SteamVR-for-Linux#209 · opened 2019-07-10 by Zamundaaa · updated 2020-04-06 · 12 comments · github
ZZamundaaa 2019-07-10 github

Your system information

  • Steam client version (build number or date): 1562626460
  • Distribution (e.g. Ubuntu): Manjaro KDE
  • Graphics driver version (run nvidia-settings): Mesa 19.1.1
  • Gist for SteamVR System Information: https://gist.github.com/Zamundaaa/7e3556aa8c7ba2ea425f25353d50351e
  • Opted into Steam client beta?: [Yes/No] Yes
  • Opted into SteamVR beta?: [Yes/No] Yes
  • Have you checked for system updates?: [Yes/No] Yes

The SteamVR status window is invisible and, more important, it seems to be disconnected from Steam. Meaning that the Steam and the Desktop buttons are missing from the dashboard. The last time the dashboard also wouldn't stay open more than a fraction of a second. Exiting VR in this situation only works by killing all the SteamVR processes (it would probably work over the dashboard, if that would work in itself.)

ZZamundaaa 2019-07-11 github

This exact thing now also happens when starting VR with the Button on the Vive.

ZZamundaaa 2019-07-16 github

This also happens if SteamVR restarts itself.

ZZamundaaa 2019-07-19 github

This now happened to me starting SteamVR from Steam normally... And was then greeted by this sight.
Screenshot_20190719_201654
Screenshot_20190719_201718
The vrstartup processes exited slowly, one after the other, but still no window or dashboard that doesn't disappear instantly.

JJulianGro 2019-07-28 github

SteamVR only starts for me when starting it directly from the library. Any app or any other button that is supposed to start it don't work for me. Linux Mint 19.1 (Ubuntu 18.04) here.

ZZamundaaa 2019-08-24 github

Seems to be fixed! Now it's #100 again though.

ZZamundaaa 2019-09-08 github

Aand it's back with 1.7.15 (maybe before already). No window after restart.

ZZamundaaa 2019-10-23 github

I'm not sure if this has been resolved because of newest system updates or because of 1.8.14, either way, it's fixed :smile:

ZZamundaaa 2019-11-12 github

It's back again.
I'm not quite sure if the hardware buttons actually would do this (#266) but in the past it's always been that way, so I renamed this issue to reflect that.
This seems like it could be due to system updates or something though, as it changes quite often...

ZZamundaaa 2020-01-24 github

Seems to be fixed :+1:

ZZamundaaa 2020-02-16 github

Aaand invisible vrmonitor window again with 1.10.15.

Zzurohki 2020-03-28 github

If I try starting SteamVR from the controllers or the headset button, it starts loading and then closes.

In the log, it says:

/home/zuriel/.local/share/Steam/steamapps/common/SteamVR/bin/linux64/vrcompositor: symbol lookup error: /home/zuriel/.local/share/Steam/steamapps/common/SteamVR/bin/linux64/vrcompositor: undefined symbol: VRControlPanel
/home/zuriel/.local/share/Steam/steamapps/common/SteamVR/bin/linux64/vrmonitor: symbol lookup error: /home/zuriel/.local/share/Steam/steamapps/common/SteamVR/bin/linux64/vrmonitor: undefined symbol: VRControlPanel

Is it starting SteamVR outside of the Steam runtime and not finding some of the libraries it needs or something? This is on SteamVR beta 1.11.3.

ZZamundaaa 2020-04-06 github

With SteamVR 1.11.5 (could've been longer, I just only noticed it now) if I start SteamVR from an app there also is no overlays. The frame time graph I enabled before isn't there and the dashboard also doesn't work.
Edit: just tried it again with Blade&Sorcery and the dashboard does work now, so it's not consistent. The frame time graph still doesn't show up though.

Nothing extracted yet.