I'm experiencing a similar issue, steamtours is crashing once I attempt to load any HL:A add-ons.
~The reverse log hints at missing files, and yes I could not find any of the missing files.~
Edit: It's referring to the files in the VPK I guess, those were downloaded to the workshop folder and had a reasonable size.
I tested with a random environment and that instantly worked without problems.
System Information:
Fix is on the way for this, should be in the next SteamVR beta update.
I've downloaded the update that notes that it fixes the crash, but now I encounter "MustRead(): Failed to read 4096 bytes" whenever I start SteamVR. It prevents SteamVR Home from loading.
I also have the "MustRead(): Failed to read 4096 bytes" error on SteamVR home launch.
The problem shows on 1.10.24 and 1.10.25
Same on the above error, SteamVR Home no longer loads, sometimes shows the environment but freezes after the error appears.
Screenshot of error: http://i.imgur.com/eWt2mf6.png
Gist for SteamVR System Information: https://gist.githubusercontent.com/zaggynl/cb798bf2a82d65b360cbc14b6e78f81b/raw/58faca89d2a8d32a4b1fc50daf57bd2bf9e45998/gistfile1.txt
The mustread bug has a dedicated issue: https://github.com/ValveSoftware/SteamVR-for-Linux/issues/305
SteamVR v1.10.26 fixed the issue for me. Thanks for the fix!
Nothing extracted yet.
Describe the bug
Both
Half-Life: Alyx - City 17 AlleywayandHalf-Life: Alyx - Russell's Labdo not load with the asset-packs installed, leaving the user on the loading screen.To Reproduce
Steps to reproduce the behavior:
Alyx - City 17 Alleyway,Half-Life: Alyx - Russell's Laband both Asset PacksThis also applies to Rooms that host these environments.
Expected behavior
Environments for SteamVR Home (that are technically a DLC for SteamVR) load on all supported platforms.
System Information (please complete the following information):
Note: Commenters who are also experiencing this issue are encouraged to include the "System Information" section in their replies.