I am currently experiencing the same bug, vr would start in 1.11.4, but not with 1.11.5.
I'm running:
SteamVR version : 1.11.5
Steam client version :Apr 3 2020, at 22:37:31
Steam Beta yes
Graphics Mesa 20.1 (llvm 11)
My distribution is Arch, have tried with vanilla kernel and agd5f drm-next-5.7 kernel.
Both fail in the same way. Web console reports as above and
vrcompositor seems to fail and become a zombie process.
To recreate the behaviour I just have to start steamVR.
Steam System info:
https://gist.github.com/spats-colombo/956e1bc86c0da882320ac0294a807a2a
Just to follow up core dump of vrcompositor caused by lib_vulkan_radeon. Downgrading arch package vulkan-git to official vulkan (and 32 lib) solves the problem for me.
Running HL:A from the command line produces the following output:
amdgpu: The CS has been rejected, see dmesg for more information.
vk: error: failed to submit CS
And dmesg says:
[ 3778.022846] [drm:amdgpu_syncobj_lookup_and_add_to_sync] *ERROR* syncobj 20 failed to find fence @ 0 (-22)!
[ 3778.022849] [drm:amdgpu_cs_ioctl] *ERROR* Failed in the dependencies handling -22! This is with kernel 5.5.13
There are a couple of patches in Alex Deucher's repo, in the drm-next branch that relate to CS.
https://cgit.freedesktop.org/~agd5f/linux/commit/?h=drm-next&id=7f068a12eeb6ee85e707e8ffeb2e004286f33c5e
&
https://cgit.freedesktop.org/~agd5f/linux/commit/?h=drm-next&id=3fd59cf85bb4e59b2d8833d48e3d252f4c2abb28
Nothing extracted yet.
Describe the bug
After updating to 1.11.5 the dashboard doesnt open anymore and starting HL:A results in a dialog stating that SteamVR failed to initialize.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
The game starts normally as it did with 1.11.4.
System Information (please complete the following information):
Note: Commenters who are also experiencing this issue are encouraged to include the "System Information" section in their replies.