protonscr

[BUG] vrcompositor segfaults when tracker runs out of battery.

steamvropen bug
ValveSoftware/SteamVR-for-Linux#363 · opened 2020-06-23 by DASPRiD · updated 2020-06-23 · 0 comments · github
DDASPRiD 2020-06-23 github

I recently reinstalled my system with PopOS 20.04. In general everything runs fine. the only new problem which came up for me was that one of my three Vive Trackers 2018 dies because of empty battery, the vrcompositor segfaults and my VR screen turn black. This is the entry I get in dmesg when it crashes:

[50542.640286] RenderThread[183521]: segfault at 10 ip 00000000005927b1 sp 00007fa951df33c0 error 4 in vrcompositor[400000+377000]
[50542.640292] Code: d8 48 c7 43 28 00 00 00 00 48 c7 43 30 ff ff ff ff 48 8d 65 e8 5b 41 5c 41 5d 5d c3 0f 1f 44 00 00 48 8b 03 48 89 df ff 50 08 <48> 8b 04 25 10 00 00 00 0f 0b 90 0f 1f 40 00 55 b8 03 00 00 00 48

And not too sure if it's related to it, but a few seconds later, another segfault pops up in dmesg:

[50559.736435] GpuWatchdog[178063]: segfault at 0 ip 00007fab9b4dd23d sp 00007fab8f90f4d0 error 6 in libcef.so[7fab97757000+69a4000]
[50559.736444] Code: 00 79 09 48 8b 7d a0 e8 01 80 c1 02 41 8b 85 00 01 00 00 85 c0 0f 84 ab 00 00 00 49 8b 45 00 4c 89 ef be 01 00 00 00 ff 50 58 <c7> 04 25 00 00 00 00 37 13 00 00 c6 05 a1 a5 37 03 01 80 bd 7f ff

Nothing extracted yet.