protonscr

Vive controllers stutter in Dota 2

steamvropen
ValveSoftware/SteamVR-for-Linux#50 · opened 2017-05-18 by ChristophHaag · updated 2017-11-07 · 1 comments · github
CChristophHaag 2017-05-18 github

Your system information

  • Steam client version (build number or date): May 12 2017
  • Distribution (e.g. Ubuntu): Archlinux
  • Graphics driver version (run nvidia-settings): radv git, RX 480
  • Gist for SteamVR System Information: https://gist.github.com/ChristophHaag/561bdce3e47eb5ee4aa87138d1cb4f29
  • Opted into Steam client beta?: [Yes/No] Yes
  • Opted into SteamVR beta?: [Yes/No] Yes
  • Have you checked for system updates?: [Yes/No] Yes

Please describe your issue in as much detail as possible:

Dota 2 VR Hub itself runs smoothly at 90 FPS without reprojection.
Only the controllers visibly stutter when you move them through the air. If I had to guess I'd say their position is only updated every second frame.
This doesn't happen in other SteamVR apps, just Dota 2 VR Hub.
I believe this has always been happening.

CConzar 2017-11-07 github

I can't even launch dota 2 any more with VR. It immediately crashes.

Nothing extracted yet.