protonscr

[BUG] Segfault in vrcompositor when loading HL:A save

steamvrclosed bug
ValveSoftware/SteamVR-for-Linux#517 · opened 2022-05-08 by clubby789 · updated 2022-05-08 · 1 comments · github
Cclubby789 2022-05-08 github

Describe the bug
I have been playing HL:A for several hours. Earlier I saved my game, launched another save file (saved immediately after the start of 'Jeff') and the game seemed to crash as soon as it finished loading. It's happened persistently now across game restarts and reboots. journalctl shows vrcompositor[10865]: segfault at 0 ip 000055ab1dd3e466 sp 00007fff63b9ccf0 error 4 in vrcompositor[55ab1dc79000+4bc000] (which appears to be in the function CSharedResourceManager::Shutdown).

System Information (please complete the following information):

Additional context
Occasionally an 'error -203' box will pop up as well. If I spam the trigger on load, I can hear a shot fire before the game freezes and crashes. After a short time, the headset lights up again, but I'm in the loading screen with rubble - no hands or GUI elements are present.

Other saved games load without issue.

Cclubby789 2022-05-08 github

Updating SteamVR has fixed the issue

Nothing extracted yet.