I'm having a similar sound problem in Kingdom Rush after a system update.
Renaming libmpg123.so.0 to libmpg123.so.0.disabled in the game folder temporarily helped.
Thx @kisak-valve
this was a problem for me as well in fedora linux with a nvidia card. removing that file FIXED it!
Glad to see this is still a problem. Artix :D
Renaming libmpg123.so.0 wasn't enough for me, I also had to rename libSDL2-2.0.so.0 to get sound output.
the bug still present. Instead of removing can use LD_PRELOAD="/usr/lib64/libmpg123.so" %command%
Describe the bug
During routine driver testing with my Gentoo test system with SteamVR Home and Half-Life Alyx, the audio path to failed with:
ALSA lib /var/tmp/portage/media-libs/alsa-lib-1.2.6.1/work/alsa-lib-1.2.6.1/src/dlmisc.c:337:(snd_dlobj_cache_get0) Cannot open shared library libasound_module_pcm_pulse.so (/usr/lib64/libsndfile.so.1: undefined symbol: mpg123_info2)This is due to the bundled version of libmpg123.so.0 being too old for libsndfile 1.1.0 built against mpg 1.29.3, which pulled in the newer symbol, and results in audio being disabled in both applications.
Renaming
[...]/steamapps/common/SteamVR/tools/steamvr_environments/game/bin/linuxsteamrt64/libmpg123.so.0and[...]/steamapps/common/Half-Life Alyx/game/bin/linuxsteamrt64/libmpg123.so.0tolibmpg123.so.0.disabledallowed the system to use the system-installed mpg123 and have working audio.System Information (please complete the following information):