protonscr

[BUG] Red and blue channels are swapped in vrdashboard

steamvropen bug
ValveSoftware/SteamVR-for-Linux#570 · opened 2023-03-29 by caseif · updated 2024-05-02 · 25 comments · github
Ccaseif 2023-03-29 github

Describe the bug
The Steam overlay is not rendering colors correctly on the latest SteamVR beta (1.26.1). The issue does not exist on 1.25.7. As best I can tell, the red and blue color channels appear to be swapped indicating that some kind of image format mismatch is occurring.

To Reproduce
Steps to reproduce the behavior:

  1. Opt into SteamVR beta
  2. Load SteamVR home
  3. Open SteamVR overlay

Expected behavior
The overlay should not swap color channels for rendering.

System Information (please complete the following information):

  • Distribution: Arch
  • SteamVR version: 1.26.1
  • Steam client version: 2023/03/09 18:00:49
  • Opted into Steam client beta?: Yes
  • Graphics driver version: Mesa 23.0.1
  • Gist for SteamVR System Information

Screenshots
Screenshot_20230329_162123

Note: Commenters who are also experiencing this issue are encouraged to include the "System Information" section in their replies.

Cc-x-berger 2023-05-04 github

Should the fact that some of the textures(?) used by vrdashboard here are getting displayed on the Knuckles controllers model (instead of battery amounts) be its own issue?

Ccaseif 2023-05-04 github

Should the fact that some of the textures(?) used by vrdashboard here are getting displayed on the Knuckles controllers model (instead of battery amounts) be its own issue?

Yep, this is tracked as #571.

CClearlyClaire 2023-07-07 github

Same here since last update (1.26.5).

System Information:

KKagukara 2023-07-08 github

How was this pushed to the non-beta. It was fine for me until the update on July 7 "MAJOR UPDATE".

Ssobersthebear 2023-07-26 github

Yup. I TOO have this issue, I will add that it seems to be restricted to the steamvr menus though. Everything else, like the boundary grid itself is normal.

KDE Neon 5.108 [fully updated]
Steamvr 1.26.6 [beta]
graphics nvidia 535.86.05
headset Index

Xxriiitox 2023-07-31 github

Having this issue as well, again only in the dashboard.
Does not happen within games or SteamVR Home.

OS: EndeavourOS
SteamVR Version: 1.26.6
GPU: AMD Radeon RX 6600 (drivers up-to-date)
Headset: Quest 2 through ALVR

Ppurplebar0 2023-07-31 github

Whether or not it's related, I'm not entirely sure, but playing the Linux version of Half-Life: Alyx shows similar effects for save game previews (issues with colour components). Since they're basically screenshots, I suspect that a component of SteamVR was used to generate it.

CCrunchylol 2023-08-10 github

Having this issue as well in the menu, game icons are also inverted. the store (old bigscreen) doesn't have this issue though, I suppose because it's not actually steamVR itself.

Screenshot_20230810_115621

System Information:

Distribution: Fedora 38
SteamVR version: 1.26.7
Steam client version: 1690583737
Opted into Steam client beta?: No
Graphics card: NVIDIA GeForce GTX 1060 6GB
Gist for SteamVR system information: https://gist.github.com/Crunchylol/a777b4b89529f5b63c501a751cfdec75

Kkisak-valve maintainer 2023-08-18 github

Hello, per "Fixed flipped red and blue channels on Linux textures." in the SteamVR beta 1.27.2 update, please retest this issue.

Ppurplebar0 2023-08-18 github

Forgot to point it out, but the issue has been fixed in that update.

CcasKd-dev 2023-08-18 github

kisak-valve @.***> wrote:

Hello, per "Fixed flipped red and blue channels on Linux textures." in the SteamVR beta 1.27.2 update, please retest this issue.
Update has solved the issue for me. Thanks!

--
Alex D.
RedXen System & Infrastructure Administration
https://redxen.eu/

Ccaseif 2023-08-18 github

Appears to be fixed on my end as well, thanks!

Ccaseif 2023-09-26 github

This appears to have recurred in Steam VR 2.0.1.

@kisak-valve Should I reopen this issue, or create a new one?

BBitwolfies 2023-10-02 github

Even worse, mines inverted AND upside down.

CcasKd-dev 2023-10-02 github

Even worse, mines inverted AND upside down.

This behavior has indeed returned in the 2.0.2 beta. Can confirm.

CcasKd-dev 2023-10-10 github

Even worse, mines inverted AND upside down.

This behavior has indeed returned in the 2.0.2 beta. Can confirm.

And it has been reversed together with the beta dashboard in 2.0.3 beta.

Vvermeeren 2023-11-02 github

I have the problem too with Steam beta and SteamVR 2.0.10, Debian Mesa 23.2.1-1 and AMD Radeon Graphics (gfx1100, LLVM 16.0.6, DRM 3.54, 6.5.0-3-amd64.

JJoseph-DiGiovanni 2023-11-03 github

I'm also having this issue on 2.0.10. It started once my dashboard UI changed. Was looking fine with the old dashboard. This issue needs to be reopened for 2.0 it seems

BBestRazer 2023-11-05 github

Just installed SteamVR on my arch linux machine and I've got it too.

Ccaseif 2023-11-08 github

Doesn't seem to be resolved in 2.1.1.

Ccaseif 2023-11-10 github

Seems like the issue may have been fixed in the most recent Steam client beta. It's no longer occurring for me with SteamVR 2.0.10 when opted into the client beta. I'll wait for others to confirm before closing this issue again.

?ghost 2023-11-15 github

Seems to be fixed for me, too. I'm glad to see them working on this!

BBCNelson 2024-04-28 github

This seems to be back in 2.5.3

TTTimo 2024-05-02 github

This keeps breaking but should be fixed again in next beta update.

Nothing extracted yet.