protonscr

Sound cuts and comes back randomly

steamvrclosed bug
ValveSoftware/SteamVR-for-Linux#713 · opened 2024-06-14 by anxest · updated 2024-06-16 · 1 comments · github
Aanxest 2024-06-14 github

Describe the bug
In game, since SteamVR 2.6, I experience sound issues in games (Beat Saber, A fisherman Tale) and in the dashboard. The sound cuts for a few seconds, comes back for a few seconds, and it can happen again randomly (off for 2 seconds to 30, and on for 1 to 30 seconds, I honestly didn't measured precisely). It's not cracking or white noise, but full silence for a while before the sound comes back normally for a moment.
I think it's a steamvr issue because I checked in the dashboard and switching from desktop to steam or back to the game, there is a sound feedback that I wasn't able to ear during some of those sounds cut.
I didn't have that kind of sound issues before installing the 2.6 beta. I'm not sure if it's limited to 2.6.2 or if that was an issue already in 2.6.1. There was no trouble for me in 2.5.4 though.

To Reproduce
Steps to reproduce the behavior:

  1. Start SteamVR
  2. Start a game, eg Beat Saber
  3. Navigate in the game, the issue can happen in the menu, or during a song

Expected behavior
Hearing the sounds without cuts

System Information (please complete the following information):

Additional context
I can't be sure that this issue happens in SteamVR Home too (before starting a game), because it's usually very calm and silent in this environment.

Aanxest 2024-06-16 github

Looks like the problem is solved after the last qemu-audio update this week.

Nothing extracted yet.