Hello @Murilovsky, for reference, your first crash_* minidump is a SIGABRT in libc.so.6 coming from radeonsi_drv_video.so and your second crash_* minidump is a SIGABRT in libc.so.6 coming from vrcompositor.real.
From your console-linux.txt log:
>>> Starting desktop stream
WARNING: Desktop capture unavailable, try running Steam with -pipewire
amdgpu: The CS has cancelled because the context is lost. This context is innocent.
crash_20240811145111_2.dmp[17881]: Uploading dump (out-of-process)
/tmp/dumps/crash_20240811145111_2.dmp
crash_20240811145111_2.dmp[17881]: Finished uploading minidump (out-of-process): success = yes
crash_20240811145111_2.dmp[17881]: response: CrashID=bp-5ef014ac-8088-4600-8c68-10eb72240811
crash_20240811145111_2.dmp[17881]: file ''/tmp/dumps/crash_20240811145111_2.dmp'', upload yes: ''CrashID=bp-5ef014ac-8088-4600-8c68-10eb72240811''
X connection to :0 broken (explicit kill or server shutdown).
It hints that Steam Remote Play was starting up vaapi encoding, there was a video driver issue, and X got kicked out from underneath everything. This issue should be reported to your video driver vendor.
Okay. Thanks for clarifying!
Nothing extracted yet.
Describe the bug
Trying to play a non-steam VR game in SteamVR freezes the screen in both HMD and Monitor immediately. The computer user session ends after some time. Happens on Native and Proton Games
To Reproduce
Steps to reproduce the behavior:
Expected behavior
The game opens and shows on screen, or maybe crash but without hanging the system/session
System Information:
Additional context
Using ALVR to stream game from PC to Oculus Quest 2