Hello @UltraBlackLinux, your system is configured to use AMDVLK. Can you test how SteamVR behaves with mesa/RADV?
Yes, that appears to have worked, thank you! Was there something that I missed that sais that I have to be using radv?
For whatever reason the VR app still complains about not being connected or my DE not supporting VR, even though it is clearly working...
Edit: That was solved by ultimately setting AMD_VULKAN_ICD=RADV in /etc/environment instead of running steam with just the environment variables set to use radv
Nothing extracted yet.
Describe the bug
Whenever I try to launch the steamvr app I'm greeted with an error 307
The compositor segfaults and I'm seeing some broken pipe errors in the compositor logs.
I've some issues similar to this but they don't seem to properly match up with what I'm experiencing
To Reproduce
Start the SteamVR app
Expected behavior
It should not do that
System Information (please complete the following information):
Please use the latest Steam beta client and SteamVR beta for your bug reports!