Hi, I think is the same problem that I had long time ago, right?
https://github.com/ValveSoftware/SteamVR-for-Linux/issues/646
I hope Valve can improve SteamVr and all this stuff, as HLAlyx is waiting for us before hl3 goes on sale.
Hi, I think is the same problem that I had long time ago, right?
Yes looks like the same problem
Same behaviour here.
It's really sad that after so many years and the DRM leasing protocol finally being merged, we still don't have SteamVR support under Wayland.
I can understand that these bugs are very complicated to find (years surely some), but it would be nice more feedback from VALVe, something official for SteamVr for Linux users. A long term plan with priorities.
Please @kisak-valve say something about it.
It's really sad that after so many years and the DRM leasing protocol finally being merged, we still don't have SteamVR support under Wayland.
We have for a few months, I removed X11 of my desktop in february and still am able to play VR (arch + gnome 48). I mostly play Beat Saber, but it works quite well.
I had this log out issue with some gnome extensions (like Tray Icons: reloaded, or TopIconsFix, maybe dashtodock, not sure anymore). You may try deactivating extensions.
Replying to https://github.com/ValveSoftware/SteamVR-for-Linux/issues/774#issuecomment-2781248431
Oh good idea I will try it out later to see if it helps
I had this log out issue with some gnome extensions (like Tray Icons: reloaded, or TopIconsFix, maybe dashtodock, not sure anymore). You may try deactivating extensions.
Just for some context, I'm using a Ryzen 7 7700X w/ a Radeon 9070 XT. The CPU has integrated gfx. I'm attempting to use ALVR with a Quest 3s.
I've also been dealing with this issue for a good bit and I can confirm under the SteamVR [beta] release that disabling the System Tray extension seems to allow it to launch without immediately booting to the login screen. Originally the monitor would stay on for ~ 10 seconds before it booted me back to the Login Screen. Now, I can at least get to the point where I can open SteamVR until I put the headset on.
I've messed around setting launch options and so far I'm at the point where I can see a green square (Likely an un-rendered/corrupted image or something) on my quest before the PC boots back to the login page.
This is a general overview of the logs I'm getting if anyone else has anything similar. Anyone else have any ideas?
I have the same issue I hope they fix this.
I am having the same issue, on my laptop with an NVIDIA dGPU and Intel iGPU. Excerpt from the journalctl logs:
#...
Jun 05 15:34:53 nylon steam[28401]: Setting breakpad minidump AppID = 250820
Jun 05 15:34:53 nylon steam[28401]: Forcing breakpad minidump interfaces to load
Jun 05 15:34:53 nylon steam[28401]: Looking up breakpad interfaces from steamclient
Jun 05 15:34:53 nylon steam[28401]: Calling BreakpadMiniDumpSystemInit
Jun 05 15:34:53 nylon steam[28401]: 06/05 15:34:53 minidumps folder is set to /tmp/dumps
Jun 05 15:34:53 nylon steam[28401]: 06/05 15:34:53 Init: Installing breakpad exception handler for appid(250820)/version(2.16.6)/tid(29562)
Jun 05 15:34:53 nylon steam[28401]: [0605/153453.539439:ERROR:check.cc(376)] Check failed: false. NOTREACHED log messages are omitted in official builds. Sorry!
Jun 05 15:34:53 nylon systemd-coredump[29480]: [[🡕]](man:core(5)) Process 24866 (gnome-shell) of user 1000 dumped core.
Stack trace of thread 24866:
#0 0x00007f2ce8c9a29c n/a (libc.so.6 + 0x9a29c)
#1 0x00007f2ce8c3e7d0 raise (libc.so.6 + 0x3e7d0)
#2 0x00005615f9f5b19e n/a (gnome-shell + 0x319e)
#3 0x00007f2ce8c3e8f0 n/a (libc.so.6 + 0x3e8f0)
#4 0x00007f2ce8c9a29c n/a (libc.so.6 + 0x9a29c)
#5 0x00007f2ce8c3e7d0 raise (libc.so.6 + 0x3e7d0)
#6 0x00007f2ce8c25681 abort (libc.so.6 + 0x25681)
#7 0x00007f2ce96cd0fc n/a (libglib-2.0.so.0 + 0x1e0fc)
#8 0x00007f2ce97172a2 g_log_default_handler (libglib-2.0.so.0 + 0x682a2)
#9 0x00007f2ce97175c6 g_logv (libglib-2.0.so.0 + 0x685c6)
[#10](/issue/ValveSoftware/SteamVR-for-Linux/10) 0x00007f2ce9717924 g_log (libglib-2.0.so.0 + 0x68924)
[#11](/issue/ValveSoftware/SteamVR-for-Linux/11) 0x00007f2ce9d3eec0 n/a (libmutter-mtk-18.so.0 + 0x4ec0)
[#12](/issue/ValveSoftware/SteamVR-for-Linux/12) 0x00007f2ce89cfd2d _XError (libX11.so.6 + 0x44d2d)
[#13](/issue/ValveSoftware/SteamVR-for-Linux/13) 0x00007f2ce89cfe51 n/a (libX11.so.6 + 0x44e51)
[#14](/issue/ValveSoftware/SteamVR-for-Linux/14) 0x00007f2ce89cff0d n/a (libX11.so.6 + 0x44f0d)
[#15](/issue/ValveSoftware/SteamVR-for-Linux/15) 0x00007f2ce89cff95 _XEventsQueued (libX11.so.6 + 0x44f95)
[#16](/issue/ValveSoftware/SteamVR-for-Linux/16) 0x00007f2ce89a83d7 XFlush (libX11.so.6 + 0x1d3d7)
[#17](/issue/ValveSoftware/SteamVR-for-Linux/17) 0x00007f2ce9135430 n/a (libmutter-18.so.0 + 0x135430)
[#18](/issue/ValveSoftware/SteamVR-for-Linux/18) 0x00007f2ce97110a5 n/a (libglib-2.0.so.0 + 0x620a5)
[#19](/issue/ValveSoftware/SteamVR-for-Linux/19) 0x00007f2ce9712ba3 n/a (libglib-2.0.so.0 + 0x63ba3)
[#20](/issue/ValveSoftware/SteamVR-for-Linux/20) 0x00007f2ce97131a7 g_main_loop_run (libglib-2.0.so.0 + 0x641a7)
[#21](/issue/ValveSoftware/SteamVR-for-Linux/21) 0x00007f2ce90f0d7b meta_context_run_main_loop (libmutter-18.so.0 + 0xf0d7b)
[#22](/issue/ValveSoftware/SteamVR-for-Linux/22) 0x00007f2ce8e33ac6 n/a (libffi.so.8 + 0x7ac6)
[#23](/issue/ValveSoftware/SteamVR-for-Linux/23) 0x00007f2ce8e3076b n/a (libffi.so.8 + 0x476b)
[#24](/issue/ValveSoftware/SteamVR-for-Linux/24) 0x00007f2ce8e3306e ffi_call (libffi.so.8 + 0x706e)
[#25](/issue/ValveSoftware/SteamVR-for-Linux/25) 0x00007f2ce9549fca n/a (libgjs.so.0 + 0x73fca)
[#26](/issue/ValveSoftware/SteamVR-for-Linux/26) 0x00007f2ce954a9fd n/a (libgjs.so.0 + 0x749fd)
[#27](/issue/ValveSoftware/SteamVR-for-Linux/27) 0x00007f2ce7543777 n/a (libmozjs-140.so + 0x1743777)
[#28](/issue/ValveSoftware/SteamVR-for-Linux/28) 0x00007f2ce74a8228 n/a (libmozjs-140.so + 0x16a8228)
[#29](/issue/ValveSoftware/SteamVR-for-Linux/29) 0x00007f2ce7904222 _ZN2JS4CallEP9JSContextNS_6HandleINS_5ValueEEES4_RKNS_16HandleValueArrayENS_13MutableHandleIS3_EE (libmozjs-140.so + 0x1>
[#30](/issue/ValveSoftware/SteamVR-for-Linux/30) 0x00007f2ce95afe04 n/a (libgjs.so.0 + 0xd9e04)
[#31](/issue/ValveSoftware/SteamVR-for-Linux/31) 0x00007f2ce95b811f gjs_context_eval_module (libgjs.so.0 + 0xe211f)
[#32](/issue/ValveSoftware/SteamVR-for-Linux/32) 0x00007f2ce95b8282 gjs_context_eval_module_file (libgjs.so.0 + 0xe2282)
[#33](/issue/ValveSoftware/SteamVR-for-Linux/33) 0x00005615f9f5a569 n/a (gnome-shell + 0x2569)
[#34](/issue/ValveSoftware/SteamVR-for-Linux/34) 0x00007f2ce8c27741 n/a (libc.so.6 + 0x27741)
[#35](/issue/ValveSoftware/SteamVR-for-Linux/35) 0x00007f2ce8c27879 __libc_start_main (libc.so.6 + 0x27879)
[#36](/issue/ValveSoftware/SteamVR-for-Linux/36) 0x00005615f9f5a985 n/a (gnome-shell + 0x2985)
Detailed specs:
proton hotfixx1 2025-03
Describe the bug
When I start SteamVR no windows appear and after a few seconds I am automatically logged out of Gnome and everything is closed this happens all the time
To Reproduce
Steps to reproduce the behavior:
Expected behavior
That SteamVR works normally and you can play games
System Information (please complete the following information):
Additional context
I have selected Proton Hotfix in the Compatibility tab in the Steam Settings, but I have also tried other versions that don't work either