Same behavior for me with the HTC Vive.
Running NVIDIA GPU on Linux Mint 22, and also tested on Steam Deck with the same results.
Everything works in Previous Branch option (2.12.14)
just recently starting having this issue as well, using fedora 43
I started having the same issue on CachyOS since december. Haven't found a way to fix it yet. It was working well before.
just recently starting having this issue as well, using fedora 43
I got error 496 on Fedora Kde 42, but it went away when I upgraded to 43. Nvidia 580.119.02 both before and after the upgrade.
Getting the same behavior on Devuan Ceres (more or less Debian Sid) with an RX 6650 XT. None of the branches work in my case using Mesa 25.3.3. I am on X11, using WindowMaker, but the WM should not be an issue.
Interestingly, I can see in the console that there's an issue with the vrcompositor related to a swapchain failure - but it just keeps soldiering on after that. Perhaps this has something to do with the issue in Mesa that's catching #836?
@roryyamm, since you're using mesa 25.3.x and an X11 based session, you need https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39166.
since you're using mesa 25.3.x and an X11 based session, you need https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39166.
While I do not wish the ordeal I went through to apply the patch through a proper package on my worst enemies, it did the trick. Thank you and apologies for going off-topic.
Nothing extracted yet.
Describe the bug
SteamVR refuses to acknowledge the Index HMD display. Index reports the base stations and itself successfully when starting SteamVR.
Initially, the Index HMD would show up when running
cat /sys/class/drm/card1-DP-4/edid | parse-edidAfter adding
/etc/X11/xorg.conf.d/10-nvidia-hmd.conf, it was treated as a third monitor (I have two monitors, and it started displaying a third screen on the physical Index) and showed up in xrandr as well, but the display was still unrecognized by SteamVR.After this, running
xrandr --output DP-0 --set non-desktop 0 && xrandr --autoand running Direct Mode from SteamVR legacy settings made the display turn off, but did not make SteamVR recognize the display.Having the DisplayPort unplugged at boot and plugging in before starting Steam did not fix it either.
To Reproduce
Open SteamVR
Expected behavior
SteamVR should recognize the display and start outputting to it
System Information (please complete the following information):
Please use the latest Steam beta client and SteamVR beta for your bug reports!
Screenshots
Additional context
Running steam_latest.deb, not flatpak
/etc/X11/xorg.conf.d/10-nvidia-hmd.conf
/etc/udev/rules.d/60-steam-vr.rules
upload-system-info
xrandr output