Are you able to still reproduce this under the most recent SteamVR builds?
For me, Godot 4.4 Stable and godot-xr-tools work fine, but I'm uncertain if that's due to change to SteamVR since November or differences in our respective configurations.
Are you able to still reproduce this under the most recent SteamVR builds?
For me, Godot 4.4 Stable and godot-xr-tools work fine, but I'm uncertain if that's due to change to SteamVR since November or differences in our respective configurations.
I appreciate the response, my game's VR branch has been waiting on this issue so I will test sometime tomorrow and update.
Any update?
Closing pending feedback.
Nothing extracted yet.
Launching Godot 4.4 with the Godot XR Tools Demo project immediately crashes SteamVR into an unrecoverable state. Forcing the user to restart Steam to try again.
To Reproduce
Expected behavior
SteamVR should launch the demo project without issue
System Information (please complete the following information):
Please use the latest Steam beta client and SteamVR beta for your bug reports!
Steam Version: 1763795278
SteamVR version: 2.14.3 beta
Distribution (e.g. Ubuntu): CachyOS
Steam runtime diagnostics:
steam-diag.txt
Steam and SteamVR logs:
steam-logs.tar.gz
steam-minidumps.tar.gz
Additional context
I am attempting to add VR Support to my Steam game SurfsUp and cannot even begin to implement or test it because SteamVR crashes during initialization.