It'd be helpful to get the SteamVR logs. In particular vrserver.txt, vrcompositor.txt, and driver_vrlink.txt may have useful information.
ouch sorry i used windows to play yesterday
because downgraded the version of steam vr expecting this would change a thing but nope
so i need to try the latest beta and try again.
im on wayland btw
No worries, just if you can get logs under the latest beta it'll help figure out what might be happening for you.
And while it's useful to know you're on Wayland, it's also good to know which Linux distro, and what GPU you have.
Sure, as I said, distro: Cachy os
De: kde Wayland
GPU:5700xt
I'm seeing something similar, though I have a bit of DRI_PRIME in the mix, so it's not 100% certain to be the same bug.
Changing the bitrate slider to maximum does nothing to fix it.
I took these screenshots from the Quest 3's OS, then used the Android app to download them to my phone.
Definitely looks very similar, and yes before setting manual bitrate was fixing it a few month ago but it does not anymore.
I am seeing the same behavior with a Quest 2 and Bazzite-deck RX 5700 XT host machine. Bitrate is reporting as 1 Mbp/s in the debug tools. Playing with target bandwidth does nothing to resolve.
For what it's worth, I've also tried the same Quest 2 on a Fedora 44 KDE system running an AMD 760M iGPU and encoding looks fine there.
forgot to add, this issue does not affect flat games streaming, wivrn or alvr so it is a steam vr specific thing.
Having this issue on my Quest 2, tested both on my main PC and on my Steam Deck LCD. This happens on the latest beta (2.17.3), and on live branch (2.16.7). The logs I'll attach will only show 2.17.3 testing on both systems.
Also, since both systems have RDNA2 based GPUs, I ran this launch command on SteamVR so it's able to stream to the headset:
RADV_PERFTEST=video_encode,video_decode %command%
Lastly, I want to point out that this blurring issue didn't exist often pre-2.16 SteamVR. I noticed it happening when 2.16 was in beta.
CPU: AMD Ryzen 7 5700x3D
RAM: 32GB DDR4 @ 3200mhz (2x16GB)
GPU: Radeon RX 6800
MB: MSI B550M PRO-VDH WIFI
OS: Linux Mint 22.3 (X11)
Kernel: 6.17.0
GPU Driver: Mesa 26.1.3
https://github.com/user-attachments/assets/7258e407-2bf0-44c2-a5c9-297a84b0cdf2
driver_vrlink.txt
vrcompositor.txt
vrmonitor.txt
vrserver.txt
vrstartup-linux.txt
I should note that when I attempted to close SteamVR, it would freeze and lock up Steam with it. Though after saving copies of the logs, I did a reboot, and later testing would close SteamVR properly.
Model: Steam Deck LCD 256GB model w/ 1TB Corsair SSD replacing the 256GB.
OS: SteamOS 3.8.21
(This was tested on Desktop mode. Using Wayland)
driver_vrlink.txt
vrcompositor.txt
vrmonitor.txt
vrserver.txt
vrstartup.txt
vrstartup-linux.txt
Closing SteamVR was normal, so the logs should be cleaner here. The Deck was also connected to my network via Ethernet on a JSAUX dock to get the best connection.
Overall, I get the same result of blurring and smearing. I tried manually changing the bit rate, resolution, and frame rate. But nothing changes.
Also this doesn't happen on ALVR (with SteamVR 2.15), nor on Windows 11 with Steam Link VR.
We've actually seen this here in the office now, which is bad (it means it's not just a configuration issue), but also good (because it means we can reproduce and hopefully track down/fix it). So, to steal some terms from a certain Clair Obscur character, a bit of "wheee" and a bit of "whooo".
Out of curiosity, I decided to swap out my RX 6800 with a backup RX 9060 XT I own, just to test and see if newer hardware works better with SteamVR on Linux via Steam Link.
And to my surprise, the blurry artifacts were gone! The stream was clean. Doesn't matter if the RADV_PERFTEST launch command is set or not.
Before I swapped GPUs, I removed the launch command and tried Steam Link on my RX 6800 again, I got a proper error this time: (In older SteamVR versions, it would index the error code, but not show a proper message of what the error was.)
And bypassing it with the launch command, I still get the low quality bit rate.
But with my RX 9060 XT, this is not the case.
Here's vainfo for my RX 9060 XT:
libva info: VA-API version 1.20.0
libva info: Trying to open /usr/lib/x86_64-linux-gnu/dri/radeonsi_drv_video.so
libva info: Found init function __vaDriverInit_1_20
libva info: va_openDriver() returns 0
vainfo: VA-API version: 1.20 (libva 2.12.0)
vainfo: Driver version: Mesa Gallium driver 26.1.6 - kisak-mesa PPA for AMD Radeon Graphics (radeonsi, gfx1200, ACO, DRM 3.64, 6.17.0-41-generic)
vainfo: Supported profile and entrypoints
VAProfileH264ConstrainedBaseline: VAEntrypointVLD
VAProfileH264ConstrainedBaseline: VAEntrypointEncSlice
VAProfileH264Main : VAEntrypointVLD
VAProfileH264Main : VAEntrypointEncSlice
VAProfileH264High : VAEntrypointVLD
VAProfileH264High : VAEntrypointEncSlice
VAProfileHEVCMain : VAEntrypointVLD
VAProfileHEVCMain : VAEntrypointEncSlice
VAProfileHEVCMain10 : VAEntrypointVLD
VAProfileHEVCMain10 : VAEntrypointEncSlice
VAProfileJPEGBaseline : VAEntrypointVLD
VAProfileVP9Profile0 : VAEntrypointVLD
VAProfileVP9Profile2 : VAEntrypointVLD
VAProfileAV1Profile0 : VAEntrypointVLD
VAProfileAV1Profile0 : VAEntrypointEncSlice
VAProfileNone : VAEntrypointVideoProc
And for my RX 6800:
libva info: VA-API version 1.20.0
libva info: Trying to open /usr/lib/x86_64-linux-gnu/dri/radeonsi_drv_video.so
libva info: Found init function __vaDriverInit_1_20
libva info: va_openDriver() returns 0
vainfo: VA-API version: 1.20 (libva 2.12.0)
vainfo: Driver version: Mesa Gallium driver 26.1.6 - kisak-mesa PPA for AMD Radeon RX 6800 (radeonsi, navi21, ACO, DRM 3.64, 6.17.0-41-generic)
vainfo: Supported profile and entrypoints
VAProfileMPEG2Simple : VAEntrypointVLD
VAProfileMPEG2Main : VAEntrypointVLD
VAProfileVC1Simple : VAEntrypointVLD
VAProfileVC1Main : VAEntrypointVLD
VAProfileVC1Advanced : VAEntrypointVLD
VAProfileH264ConstrainedBaseline: VAEntrypointVLD
VAProfileH264ConstrainedBaseline: VAEntrypointEncSlice
VAProfileH264Main : VAEntrypointVLD
VAProfileH264Main : VAEntrypointEncSlice
VAProfileH264High : VAEntrypointVLD
VAProfileH264High : VAEntrypointEncSlice
VAProfileHEVCMain : VAEntrypointVLD
VAProfileHEVCMain : VAEntrypointEncSlice
VAProfileHEVCMain10 : VAEntrypointVLD
VAProfileHEVCMain10 : VAEntrypointEncSlice
VAProfileJPEGBaseline : VAEntrypointVLD
VAProfileVP9Profile0 : VAEntrypointVLD
VAProfileVP9Profile2 : VAEntrypointVLD
VAProfileAV1Profile0 : VAEntrypointVLD
VAProfileNone : VAEntrypointVideoProc
Clearly both cards have HEVC encoding and decoding (for 8-bit and 10-bit), yet SteamVR doesn't think the RX 6800 does...
Seems like SteamVR is not recognizing that RDNA2 and RDNA1 GPUs can do HEVC.
Out of curiosity, I decided to swap out my RX 6800 with a backup RX 9060 XT I own, just to test and see if newer hardware works better with SteamVR on Linux via Steam Link. And to my surprise, the blurry artifacts were gone! The stream was clean. Doesn't matter if the
RADV_PERFTESTlaunch command is set or not.Before I swapped GPUs, I removed the launch command and tried Steam Link on my RX 6800 again, I got a proper error this time: (In older SteamVR versions, it would index the error code, but not show a proper message of what the error was.)
And bypassing it with the launch command, I still get the low quality bit rate.
But with my RX 9060 XT, this is not the case.
Here's
vainfofor my RX 9060 XT:libva info: VA-API version 1.20.0 libva info: Trying to open /usr/lib/x86_64-linux-gnu/dri/radeonsi_drv_video.so libva info: Found init function __vaDriverInit_1_20 libva info: va_openDriver() returns 0 vainfo: VA-API version: 1.20 (libva 2.12.0) vainfo: Driver version: Mesa Gallium driver 26.1.6 - kisak-mesa PPA for AMD Radeon Graphics (radeonsi, gfx1200, ACO, DRM 3.64, 6.17.0-41-generic) vainfo: Supported profile and entrypoints VAProfileH264ConstrainedBaseline: VAEntrypointVLD VAProfileH264ConstrainedBaseline: VAEntrypointEncSlice VAProfileH264Main : VAEntrypointVLD VAProfileH264Main : VAEntrypointEncSlice VAProfileH264High : VAEntrypointVLD VAProfileH264High : VAEntrypointEncSlice VAProfileHEVCMain : VAEntrypointVLD VAProfileHEVCMain : VAEntrypointEncSlice VAProfileHEVCMain10 : VAEntrypointVLD VAProfileHEVCMain10 : VAEntrypointEncSlice VAProfileJPEGBaseline : VAEntrypointVLD VAProfileVP9Profile0 : VAEntrypointVLD VAProfileVP9Profile2 : VAEntrypointVLD VAProfileAV1Profile0 : VAEntrypointVLD VAProfileAV1Profile0 : VAEntrypointEncSlice VAProfileNone : VAEntrypointVideoProcAnd for my RX 6800:
libva info: VA-API version 1.20.0 libva info: Trying to open /usr/lib/x86_64-linux-gnu/dri/radeonsi_drv_video.so libva info: Found init function __vaDriverInit_1_20 libva info: va_openDriver() returns 0 vainfo: VA-API version: 1.20 (libva 2.12.0) vainfo: Driver version: Mesa Gallium driver 26.1.6 - kisak-mesa PPA for AMD Radeon RX 6800 (radeonsi, navi21, ACO, DRM 3.64, 6.17.0-41-generic) vainfo: Supported profile and entrypoints VAProfileMPEG2Simple : VAEntrypointVLD VAProfileMPEG2Main : VAEntrypointVLD VAProfileVC1Simple : VAEntrypointVLD VAProfileVC1Main : VAEntrypointVLD VAProfileVC1Advanced : VAEntrypointVLD VAProfileH264ConstrainedBaseline: VAEntrypointVLD VAProfileH264ConstrainedBaseline: VAEntrypointEncSlice VAProfileH264Main : VAEntrypointVLD VAProfileH264Main : VAEntrypointEncSlice VAProfileH264High : VAEntrypointVLD VAProfileH264High : VAEntrypointEncSlice VAProfileHEVCMain : VAEntrypointVLD VAProfileHEVCMain : VAEntrypointEncSlice VAProfileHEVCMain10 : VAEntrypointVLD VAProfileHEVCMain10 : VAEntrypointEncSlice VAProfileJPEGBaseline : VAEntrypointVLD VAProfileVP9Profile0 : VAEntrypointVLD VAProfileVP9Profile2 : VAEntrypointVLD VAProfileAV1Profile0 : VAEntrypointVLD VAProfileNone : VAEntrypointVideoProcClearly both cards have HEVC encoding and decoding (for 8-bit and 10-bit), yet SteamVR doesn't think the RX 6800 does...
Seems like SteamVR is not recognizing that RDNA2 and RDNA1 GPUs can do HEVC.
yes im not surprised it work on newer hardware, they indeed use different encoder so this is probably why
FWIW, even if the GPU supports HEVC, if the Vulkan video drivers for the GPU don't, VRLink is going to flag it as not supporting HEVC (because it uses Vulkan video).
im trying steam vr linux and i get a very blurry image with tons of artefact.
it works on windows as it should.
tried to increase the bandwidth but nothing seems to work.
im using cachy os with kde desktop wayland (no gamescope) and my computer is a 5820k with a rx5700xt and 32gb ram.
the computer use ethernet and a dedicated 5ghz wifi router.
the fps are good on linux, i receive 90fps and flat game streaming works perfectly as well.
seems to be a codec issue in steam vr itself.
the headset is a quest 3s with steam link app.
any idea on what could be the problem?
Edit:
checked for and it blur even more the screen but it does not help sadly.
so yes it is disabled.
i tried as well to put the bandwith to manual and set it to max, did not help either . But it was helping before, I'm using Ethernet and wifi in same time.