protonscr

[BUG] vrcompositor segfault on exit if a scene application was opened at any point (tested with hello_xr)

steamvrclosed bug
ValveSoftware/SteamVR-for-Linux#921 · opened 2026-07-17 by ImSapphire · updated 2026-08-20 · 2 comments · github
IImSapphire 2026-07-17 github

Describe the bug
vrcompositor segfaults when exiting SteamVR if a scene application has been opened. If I open SteamVR, then close it without launching any scene apps, the crash does not occur.

To Reproduce
Steps to reproduce the behavior:

  1. Launch SteamVR
  2. Launch a scene application (tested with hello_xr -g Vulkan2)
  3. Close scene application
  4. Exit SteamVR
  5. vrcompositor segfaults

Expected behavior
vrcompositor exits cleanly

System Information (please complete the following information):
Please use the latest Steam beta client and SteamVR beta for your bug reports!

  • Steam client version (build number or date): 1784145295
  • SteamVR version: 2.17.4
  • Distribution (e.g. Ubuntu): NixOS
  • Steam runtime diagnostics: steam-runtime-diagnostics.txt
  • Steam and SteamVR logs: steam-logs.tar.gz
  • Minidumps: folder doesn't exist :(

Additional context
systemd journal at the time of the crash: vrcompositor-exit-segfault.txt

PPacketdancer 2026-07-30 github

I think this is fixed in main, but I'm assigning it to myself to test that later

Ddanwillm 2026-08-20 github

This appears to be fixed in the latest SteamVR beta update.

I'm going to close this issue for now, but please let us know if it's still causing problems and we can reopen.

Nothing extracted yet.