I think this is fixed in main, but I'm assigning it to myself to test that later
This appears to be fixed in the latest SteamVR beta update.
I'm going to close this issue for now, but please let us know if it's still causing problems and we can reopen.
Nothing extracted yet.
Describe the bug
vrcompositor segfaults when exiting SteamVR if a scene application has been opened. If I open SteamVR, then close it without launching any scene apps, the crash does not occur.
To Reproduce
Steps to reproduce the behavior:
hello_xr -g Vulkan2)Expected behavior
vrcompositor exits cleanly
System Information (please complete the following information):
Please use the latest Steam beta client and SteamVR beta for your bug reports!
Additional context
systemd journal at the time of the crash: vrcompositor-exit-segfault.txt