protonscr

"Processing Vulkan Shaders" step sometimes backtracks in percentage

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ValveSoftware/steam-for-linux#10136 · opened 2023-10-14 by brain-anti-freeze · updated 2023-10-14 · 0 comments · github
Bbrain-anti-freeze 2023-10-14 github

Your system information

  • Steam client version (build number or date): 1697233589
  • Distribution (e.g. Ubuntu): Arch
  • Opted into Steam client beta?: Yes
  • Have you checked for system updates?: Yes
  • Steam Logs: N/A
  • GPU: Nvidia

Please describe your issue in as much detail as possible:

The percentage complete shown in the "Processing Vulkan Shaders" step sometimes decreases by a few percent. Presumably the total number of shaders is still being calculated while the work is done. It looks glitchy and accuracy isn't important for that message so I think the UI should only update if the calculated value is higher than the one currently being displayed.

Steps for reproducing this issue:

  1. Launch a game with out of date vulkan shader cache
  2. Observe the percentage complete displayed in the UI
  3. It will sometimes backtrack by a few percent

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