protonscr

HL1: Failed to initalize authentication interface

steamclosed reviewedWindow managerMOVED: Half-Life 1
ValveSoftware/steam-for-linux#1017 · opened 2013-01-29 by ltrager · updated 2013-02-06 · 8 comments · github
Lltrager 2013-01-29 github

I played HL1 many years ago and since lost the CD. When I heard it came out on Linux I decided to buy it again through Steam on Linux. However now when I try to play it the Loading Half-life 1 loading box gets stuck on my screen unless I restart my window manager(cinnamon) and the game never starts!

Installing breakpad exception handler for appid(steam)/version(1358447263_client)
Installing breakpad exception handler for appid(steam)/version(1358447263_client)
unlinked 0 orphaned pipes
Installing breakpad exception handler for appid(steam)/version(1358447263_client)

(steam:16447): Gtk-WARNING **: Unable to locate theme engine in module_path: "adwaita",
[0129/012337:ERROR:object_proxy.cc(239)] Failed to call method: org.freedesktop.DBus.Error.ServiceUnknown: The name org.freedesktop.NetworkManager was not provided by any .service files
[0129/012337:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation
Installing breakpad exception handler for appid(steam)/version(1358447263_client)
Installing breakpad exception handler for appid(steam)/version(1358447263_client)
Installing breakpad exception handler for appid(steam)/version(1358447263_client)
Installing breakpad exception handler for appid(steam)/version(1358447263_client)
Generating new string page texture 2: 48x256, total string texture memory is 49.15 KB
Generating new string page texture 3: 256x256, total string texture memory is 311.30 KB
Installing breakpad exception handler for appid(steam)/version(1358447263_client)
Installing breakpad exception handler for appid(steam)/version(1358447263_client)
Installing breakpad exception handler for appid(steam)/version(1358447263_client)
Installing breakpad exception handler for appid(steam)/version(1358447263_client)
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roaming config store loaded successfully - 2614 bytes.
migrating temporary roaming config store
Installing breakpad exception handler for appid(steam)/version(1358447263_client)
ExecCommandLine: "/mnt/disk/nuke/Steam/ubuntu12_32/steam"
Generating new string page texture 70: 1024x256, total string texture memory is 1.36 MB
Generating new string page texture 71: 128x256, total string texture memory is 1.49 MB
Generating new string page texture 72: 128x256, total string texture memory is 131.07 KB
Generating new string page texture 73: 64x256, total string texture memory is 1.56 MB
Generating new string page texture 74: 32x256, total string texture memory is 1.59 MB
Generating new string page texture 80: 24x256, total string texture memory is 1.61 MB
Generating new string page texture 84: 128x256, total string texture memory is 1.74 MB
Generating new string page texture 85: 512x256, total string texture memory is 2.27 MB
Generating new string page texture 86: 128x256, total string texture memory is 2.40 MB
CAPIJobRequestUserStats - Server response failed 2
Generating new string page texture 89: 384x256, total string texture memory is 2.79 MB
Generating new string page texture 90: 2048x256, total string texture memory is 4.89 MB
System startup time: 7.63 seconds
ExecCommandLine: "/home/nuke/.steam/root/ubuntu12_32/steam steam://open/driverhelperready"
ExecSteamURL: "steam://open/driverhelperready"
Game update: AppID 70 "Half-Life (Beta)", ProcID 16512, IP 0.0.0.0:0
ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
Using breakpad crash handler
saving roaming config store to 'sharedconfig.vdf'
roaming config store 2 saved successfully
ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
Failed to initalize authentication interface. Exiting...

/mnt/disk/nuke/Steam/SteamApps/common/Half-Life/hl.sh: line 38: 16515 Segmentation fault ${DEBUGGER} "${GAMEROOT}"/${GAMEEXE} $@
Game removed: AppID 70 "Half-Life (Beta)", ProcID 16512
Generating new string page texture 95: 256x256, total string texture memory is 5.15 MB
saving roaming config store to 'sharedconfig.vdf'
roaming config store 2 saved successfully
Installing breakpad exception handler for appid(steam)/version(1358447263_client)

Aalfred-valve maintainer 2013-01-29 github

This means the game was unable to connect to the running Steam instance. What is interesting is you have none of the usual spew from loading up to Steam. Check your steam client is up to date.

Lltrager 2013-01-30 github

Steam itself is fully up-to-date and I just tried out the latest Half-Life patch.

Lltrager 2013-01-30 github

Just saw this in my dmesg

[344700.299756] hl_linux[16515]: segfault at 0 ip 00000000f403b4d1 sp 00000000ffe90f60 error 4 in hw.so[f3f0c000+2bd000]

Lltrager 2013-02-02 github

Why was this closed? I'm still seeing this

SSnevzor 2013-02-05 github

I still have the same problem after the steam update 2 days ago. Same terminal output but I get it when I try to start CS or HL.

Lltrager 2013-02-06 github

I was able to fix this by completely removing Steam and any files associated with it in my home dir .steam/ .steampath .steampid Then I redownloaded Steam and everything works.

SSnevzor 2013-02-06 github

Thanks Lee, I will try that.

2013/2/6 Lee Trager [email protected]

I was able to fix this by completely removing Steam and any files
associated with it in my home dir .steam/ .steampath .steampid Then I
redownloaded Steam and everything works.


Reply to this email directly or view it on GitHubhttps://github.com/ValveSoftware/steam-for-linux/issues/1017#issuecomment-13174540.

Vriendelijke groeten,

Sven Depoorter

SSnevzor 2013-02-06 github

I tried it and it didn't work. But then I opted out of the beta (again, because I tried that a couple of times) and opted back in and now everything works again. Thanks again Lee.