protonscr

Steam crashes when downloading Left 4 Dead 2

steamopen Steam clientDistro Family: Gentoo
ValveSoftware/steam-for-linux#10512 · opened 2024-02-18 by Cherser-s · updated 2024-02-18 · 0 comments · github
CCherser-s 2024-02-18 github

Your system information

  • Steam client version (build number or date): build # 1705108172
  • Distribution (e.g. Ubuntu): Gentoo Linux
  • Opted into Steam client beta?: No
  • Have you checked for system updates?: Yes
  • GPU: AMD

Please describe your issue in as much detail as possible:

After the update on 7th February, Steam crashes immediately after starting the game download, also it crashes right after the start (logging in) when the game manifest (appmanifest_550.acf) file is present on the machine. When I remove the file, then Steam starts without any problem.

Below are the steam logs I get in the terminal (removed /home directory from the path values):

steam.sh[27136]: Running Steam on gentoo 1.0.0.79 64-bit
steam.sh[27136]: STEAM_RUNTIME is enabled by the user
setup.sh[27204]: Steam runtime environment up-to-date!
steam.sh[27136]: Steam client's requirements are satisfied
tid(27250) burning pthread_key_t == 0 so we never use it
[2024-02-18 13:46:16] Startup - updater built Jan 13 2024 00:51:43
[2024-02-18 13:46:16] Startup - Steam Client launched with: '/.local/share/Steam/ubuntu12_32/steam' '-udpforce'
02/18 13:46:16 Init: Installing breakpad exception handler for appid(steam)/version(1705108172)/tid(27250)
Looks like steam didn't shutdown cleanly, scheduling immediate update check
[2024-02-18 13:46:16] Loading cached metrics from disk (/.local/share/Steam/package/steam_client_metrics.bin)
[2024-02-18 13:46:16] Using the following download hosts for Public, Realm steamglobal
[2024-02-18 13:46:16] 1. https://client-update.akamai.steamstatic.com, /, Realm 'steamglobal', weight was 1000, source = 'update_hosts_cached.vdf'
[2024-02-18 13:46:16] 2. https://cdn.cloudflare.steamstatic.com, /client/, Realm 'steamglobal', weight was 1, source = 'update_hosts_cached.vdf'
[2024-02-18 13:46:16] 3. https://cdn.steamstatic.com, /client/, Realm 'steamglobal', weight was 1, source = 'baked in'
[2024-02-18 13:46:16] Checking for update on startup
[2024-02-18 13:46:16] Проверка на наличие обновлений...
[2024-02-18 13:46:16] Downloading manifest: https://client-update.akamai.steamstatic.com/steam_client_ubuntu12
[2024-02-18 13:46:16] Manifest download: send request
[2024-02-18 13:46:16] Manifest download: waiting for download to finish
[2024-02-18 13:46:17] Manifest download: finished
[2024-02-18 13:46:17] Download skipped: /steam_client_ubuntu12 version 1705108172, installed version 1705108172, existing pending version 0
[2024-02-18 13:46:17] Nothing to do
[2024-02-18 13:46:17] Проверка установки...
[2024-02-18 13:46:17] Performing checksum verification of executable files
[2024-02-18 13:46:17] Verification complete

Steam logging initialized: directory: /.local/share/Steam/logs


(process:27250): GLib-GIO-WARNING **: 13:46:17.855: Can't find module 'dconf' specified in GSETTINGS_BACKEND
XRRGetOutputInfo Workaround: initialized with override: 0 real: 0xe93c1630
XRRGetCrtcInfo Workaround: initialized with override: 0 real: 0xe93bffb0
steamwebhelper.sh[27285]: Runtime for steamwebhelper: defaulting to /.local/share/Steam/ubuntu12_64/steam-runtime-heavy
steamwebhelper.sh[27285]: glibc >= 2.34, partially disabling sandbox until CEF supports clone3()
CAppInfoCacheReadFromDiskThread took 43 milliseconds to initialize
Steam Runtime Launch Service: starting steam-runtime-launcher-service
Steam Runtime Launch Service: steam-runtime-launcher-service is running pid 27439
bus_name=com.steampowered.PressureVessel.LaunchAlongsideSteam
BRefreshApplicationsInLibrary 1: 0ms
BuildCompleteAppOverviewChange: 254 apps
RegisterForAppOverview 1: 10ms
RegisterForAppOverview 2: 10ms
src/common/contentmanifest.cpp (1521) : !m_strName.IsEmpty()
src/common/contentmanifest.cpp (1521) : !m_strName.IsEmpty()
assert_20240218134630_33.dmp[27577]: Uploading dump (out-of-process)
/tmp/dumps/assert_20240218134630_33.dmp

after that, steam crashes with a segfault.

Nothing extracted yet.