I'm surprised no one answered here yet
I also use Steam on Linux, Ubuntu (Kubuntu) 25.10 with KDE Plasma 6.4.5, Linux Kernel 6.17.0-23-generic
Steam client installed using the .deb, version 1:1.0.0.85
I also encounter this issue with a Ryzen 9 9950X, Steam seems to start using ~30% of my CPU sometimes
I've never seen this while I was using my CPU while in game or for some other process heavy task
I found this post on reddit, maybe it's related to this issue:
https://www.reddit.com/r/Steam/comments/bgtahm/fix_steam_2030_high_cpu_usage/
I haven't tested it myself, but maybe it'll help others who find this post
Also, I haven't figured out how to replicate this issue
So I'm still in an active troubleshooting process
I'm currently testing to enable GPU accelerated rendering in web views and hardware video encoding, which can be found at Steam > Settings > Interface
maybe that could reduce CPU usage?
At least that's my current attempt to fix this issue
I'm surprised no one answered here yet I also use Steam on Linux, Ubuntu (Kubuntu) 25.10 with KDE Plasma 6.4.5, Linux Kernel 6.17.0-23-generic Steam client installed using the .deb, version 1:1.0.0.85 I also encounter this issue with a Ryzen 9 9950X, Steam seems to start using ~30% of my CPU sometimes I've never seen this while I was using my CPU while in game or for some other process heavy task
I found this post on reddit, maybe it's related to this issue: https://www.reddit.com/r/Steam/comments/bgtahm/fix_steam_2030_high_cpu_usage/
I haven't tested it myself, but maybe it'll help others who find this post
My experience is it seems to be caused by the "Allow background processing of Vulkan shaders" option (located under Downloads at the very bottom).
Until I turned that off Steam would randomly start chewing system resources, often immediately after starting up. Since disabling it I've never had the problem again.
Nothing extracted yet.
Your system information
tar -zcvf ~/Desktop/steam-logs.tar.gz ~/.steam/steam/logs]Please describe your issue in as much detail as possible:
Describe what you expected should happen and what did happen. Please link any large code pastes as a Github Gist
When steam is running in the background, regardless of whether it's doing something or not, there is a constant CPU usage of 20-30% (on a 16 core system) and a memory usage of at least 2GB). The problem appears sporadic and at first turning off the client beta appeared to fix it, but since them I've had the problem reoccur twice which has led to me having to shut down steam.
Sometimes I will notice it when I start up my system in the morning and go to make breakfast. I will then come back to find my laptop's fan is running at full spead and it is warm to the touch. Checking system status will reveal steam to be holding onto the CPU, and opening steam to check I will see it's not doing anything - no updates installing, nothing.
Other times I will be using my laptop normally and I will remove my headphones and hear the fan is running. Again, the laptop is hot to the touch, and steam is using 28-30% of my CPU. I had not opened steam; I will check it, and once again there are no updates happening.
As a program that's supposed to be running at all times on someone's system (to provide notifications, messages, invites, install updates, etc) I would expect it to not do this. Naturally some peaks would occur, but those should drop of fairly quickly as games are updated and those updates complete. Instead Steam seems to be sitting on high CPU usage for seemingly no reason at all and it does this for indeterminate amounts of time.
Steps for reproducing this issue: