Steam client version (build number or date): 1709846872
Distribution (e.g. Ubuntu): Pop!_OS 22.04
Opted into Steam client beta?: No
Have you checked for system updates?: Yes
Steam Logs: (excerpts below, can repro & provide more when needed)
GPU: AMD (7900XTX)
Please describe your issue in as much detail as possible:
Monster Hunter World (582010) causes steam to crash after failing to connect to multiple online game sessions. Notably, the game continues running after Steam has exited, until the game freezes when attempting to use steam networking again.
Steps for reproducing this issue:
Launch MHW, use "Filter search" to attempt to join sessions
Choose sessions which are nearly full (13-16 players) for a specific quest type (easily repro'd myself for "Safi'jiva")
Attempt to join one, wait for the timeout, attempt to join another, repeat
Relevant? steam logs:
STEAMPS3 - AsyncTCPSocket created
...
STEAMPS3 - AsncTCPSocket destroyed
...
(thousands of these after only a few attempts to join a session)
Obvious full system reboots, updates, newer mesa & graphics drivers, etc.
My expectation would be that steam should not outright crash if a game does not use networking sockets correctly, which might be happening here? Perhaps the attempted & failed sockets aren't cleaned up?
Your system information
Please describe your issue in as much detail as possible:
Monster Hunter World (
582010) causes steam to crash after failing to connect to multiple online game sessions. Notably, the game continues running after Steam has exited, until the game freezes when attempting to use steam networking again.Steps for reproducing this issue:
Relevant? steam logs:
(thousands of these after only a few attempts to join a session)
Tried:
My expectation would be that steam should not outright crash if a game does not use networking sockets correctly, which might be happening here? Perhaps the attempted & failed sockets aren't cleaned up?