Hello @arnaudgolfouse, this reads like a pipewire issue that should be mentioned to the audio devs and/or your distro's package maintainer for pipewire.
Ah indeed, this prompted me to change pipewire to pulseaudio (which apparently I did not tried before), and everything worked fine. I don't really know what went wrong, but at least that fixed it, so thanks ! I guess this can be closed.
(For the record, on fedora the command to replace pipewire with pulseaudio was sudo dnf install pulseaudio --allowerasing)
Nothing extracted yet.
Your system information
Steam client version (build number or date): 1714854927
Distribution: Fedora 40
Opted into Steam client beta?: No
Have you checked for system updates?: Yes
Steam Logs: [generate by running this command in a terminal
tar -zcvf ~/Desktop/steam-logs.tar.gz ~/.steam/steam/logs]steam-logs.tar.gz
GPU: NVIDIA RTX A1000 6GB Laptop GPU, driver version 550.78
Please describe your issue in as much detail as possible:
When starting any steam game, no sounds can be heard, from the game or any other application.
The sound will periodically restart (for every application), and then goes down again.
Games tried : Elden ring, Lies of P, Factorio (the latter is running native, so I suspect this is not related to proton).
My system uses wireplumber version
0.5.2: runningsystemctl --user restart wireplumberbrings the sound back for a few seconds.output of
wpctl statuswhen running factorio:I tried both the RPM and flatpak versions of steam, the issue persist.
It does not seem like any other applications does this on my system.
Steps for reproducing this issue: