protonscr

[CS/CZ] Vehicles angles are not reset on new round

steamclosed reviewedMOVED: Counter‐Strike
ValveSoftware/steam-for-linux#1092 · opened 2013-01-31 by xPaw · updated 2013-02-01 · 2 comments · github
XxPaw 2013-01-31 github

On new round, vehicles are moved back to initial position, but vehicles angles are kept from previous rounds, it can lead to very interesting situations, and vehicles being simply stuck.

Aalfred-valve maintainer 2013-01-31 github

Can you provide a way to reproduce this issue (nice clear steps please) so I can confirm any fixes we make.

XxPaw 2013-02-01 github

Closed in favor of #1093

Nothing extracted yet.