protonscr

HL1: Fire doors get stuck

steamclosed reviewedNot a bugMOVED: Half-Life 1
ValveSoftware/steam-for-linux#1123 · opened 2013-01-31 by RoffelKartoffel · updated 2013-01-31 · 1 comments · github
RRoffelKartoffel 2013-01-31 github

When hitting the button of a fire door with a grenade in WE'VE GOT HOSTILES it starts to move. If you press the button while it is moving, you will not be able to reopen the door.

Processor Information:
Vendor: GenuineIntel
Speed: 2000 Mhz
2 logical processors
2 physical processors
HyperThreading: Unsupported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Supported
SSE4a: Unsupported
SSE41: Supported
SSE42: Unsupported

Network Information:
Network Speed:

Operating System Version:
Ubuntu 12.04.1 LTS (64 bit)
Kernel Name: Linux
Kernel Version: 3.2.0-36-generic
X Server vendor: The X.Org Foundation
X Server release: 11103000

Video Card:
Driver: NVIDIA Corporation GeForce 9200M GS/PCIe/SSE2

Driver Version:  3.3.0 NVIDIA 304.48
Desktop Color Depth: 24 bits per pixel
Monitor Refresh Rate: 75 Hz
VendorID:  0x10de
DeviceID:  0x6e8
Number of Monitors:  1
Number of Logical Video Cards:  1
Primary Display Resolution:  1152 x 864
Desktop Resolution: 1152 x 864
Primary Display Size: 14,17" x 10,63"  (17,72" diag)
                                        36,0cm x 27,0cm  (45,0cm diag)
Primary Bus: PCI Express 16x
Primary VRAM: 256 MB
Supported MSAA Modes:  2x 4x 8x 16x 

Sound card:
Audio device: Nvidia MCP77/78 HDMI

Memory:
RAM: 3006 Mb

Miscellaneous:
UI Language: English
LANG: de_DE.UTF-8
Microphone: Not set
Total Hard Disk Space Available: 26812 Mb
Largest Free Hard Disk Block: 7710 Mb

Installed software:

Recent Failure Reports:

Aalfred-valve maintainer 2013-01-31 github

This is how ti was released.

Nothing extracted yet.