protonscr

[CS] [Request] Option to choose models for cl_minmodels.

steamclosed Feature RequestreviewedMOVED: Counter‐Strike
ValveSoftware/steam-for-linux#1127 · opened 2013-01-31 by zp · updated 2013-02-05 · 6 comments · github
Zzp 2013-01-31 github

Since Valve is actually touching the code for goldsrc again, I'd like to see the option to choose what model you want to use for cl_minmodels from cs:source get ported back to cs1.6

Aalfred-valve maintainer 2013-02-01 github

I've added cl_min_ct and cl_min_t cvars, you can set them between 0 and 10 to control the model shown.

AAnAkkk 2013-02-02 github

cl_min_ct and cl_min_t don't seem to work for me.

Zzp 2013-02-02 github

Yeah, cl_minmodels doesn't work at all now. (for me)

It acts as if it's always set to 0, and just displays the model that the player chooses.

edit: Not sure why I'm having all these problems that other people don't seem to have.

AAnAkkk 2013-02-02 github

cl_minmodels do work for me. It's just cl_min_ct and cl_min_t.

Zzp 2013-02-02 github

Ok, so the cl_minmodels command appears to only be broken on the Windows beta. (again, for me at least)

I installed Ubuntu 12.10 on a different hard drive, and cl_minmodels works. However it just defaults to the original models used for it (leet for t, gign for ct) the min_t/min_ct commands do nothing.

Summary: cl_minmodels broken on windows, cl_min_t and cl_min_ct broken on both platforms.

edit: Also, shouldn't each cvar only go from 1-4 to correspond with the player model menu choices for each team?

Aalfred-valve maintainer 2013-02-05 github

No, cl_min_* goes from 1 thru 12, meaning the model index for each, so the valid selections are a subset. So I think you are using cl_min_* incorrectly. So, not a bug, just a different semantic meaning that Source.

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