protonscr

Background shader processing isn't triggered after the game updates

steamopen Steam client
ValveSoftware/steam-for-linux#11314 · opened 2024-10-03 by VelorumS · updated 2024-10-03 · 0 comments · github
VVelorumS 2024-10-03 github

Your system information

  • Steam client version (build number or date): 1726683985
  • Distribution (e.g. Ubuntu): Manjaro
  • Opted into Steam client beta?: Yes
  • Have you checked for system updates?: Yes
  • GPU: Nvidia

Please describe your issue in as much detail as possible:

After the game is updated, the shader cache processing does start only after launching the game.

Steps for reproducing this issue:

  1. Wait until an Apex Legends game update arrives.
  2. Two hours later start the game.
  3. Shaders aren't ready, it starts processing them instead of being ready to play.

Nothing extracted yet.