And just in case, I'll note that I've also managed to reproduce this issue on a "native" install of Steam, so it doesn't seem to be solely an issue for the Flathub provided installation. I don't currently have the logs handy, but if necessary, I should be able to get a hold of those.
I actually did decide to actually go ahead and gather the native logs as well. steam-logs-native.tar.gz
The difference between this and the Flathub installation is that the steam client window eventually ended up not becoming visible again, but otherwise the logs look very similar with similar messages of Invalid browser dimensions: 0 x 0 and so on.
I've been affected by this for weeks, sharing my webhelper logs.
webhelper-linux.txt
webhelper.txt
My PC info: https://gist.github.com/KibaGasteiz/f90ab0f1bd5509e4139fa99b79c1c067
I opened this issue almost 2 month ago:
Launch a game, steam crashes, but sometimes it's not respawning, or spawning random dialog windows, etc... Also stealing focus.
Disabling GPU acceleration helps btw.
https://github.com/ValveSoftware/steam-for-linux/issues/11449
How do you disable hardware acceleration? Mine crashes in a loop, the only thing I can do is start it -silent and play whatever that was recent and tray remembers. And also remote play works
How do you disable hardware acceleration? Mine crashes in a loop, the only thing I can do is start it -silent and play whatever that was recent and tray remembers. And also remote play works
How do you disable hardware acceleration? Mine crashes in a loop, the only thing I can do is start it -silent and play whatever that was recent and tray remembers. And also remote play works
Whole interface is crashing in a loop unless I start it with -silent, so no steam windows for me
Hello @YamatoHD, you could try completely closing Steam, then run steam -cef-disable-gpu from a terminal as a workaround.
Hello @YamatoHD, you could try completely closing Steam, then run
steam -cef-disable-gpufrom a terminal as a workaround.
Thx, I tried this one already, also -cef-disable-gpu-compositing, webhelper keeps coredumping. Same with flatpak
This has just started happening on my system. Was stuck in a loop until I followed @KibaGasteiz's suggestion and disabled GPU acceleration for web. It was also switching tabs at times from library to store before crashing.
Looks like and system update which included Mesa 24.3.4-1699.404.pm.1 may have fixed it. (with hardware acceleration for web now re-enabled).
Looks like and system update which included
Mesa 24.3.4-1699.404.pm.1may have fixed it. (with hardware acceleration for web now re-enabled).
Is that already in mesa 1:24.3.4-1 on Arch, or is this some patch just released today?
Is that already in mesa 1:24.3.4-1 on Arch, or is this some patch just released today?
I'm not even sure that it was fixed, just an observation that for me I haven't seen any more crashes after that upgrade.
Your system information
Please describe your issue in as much detail as possible:
After launching any game,
steamwebhelperseems to crash randomly. It occurs most often at the start of a game session, however it can occur pretty much at any time. This causes the Steam client window to restart itself, in turn stealing focus from the game, making it necessary to manually switch back to the actual game window.Looking at the logs, it seems to occur due to some renderer trying to render a notification window with invalid dimensions of
0 × 0, which maybe causes the crash. The unsupported ffmpeg pixel format might also contribute, although that's harder to say.Example snippet from
webhelper-linux.txt:Corresponding log entries from
webhelper.txt:Steps for reproducing this issue:
The bug seems somewhat sporadic, occurring somewhat randomly.