protonscr

Remote Play: games can freeze (formerly Firestone RPG)

steamopen Streaming
ValveSoftware/steam-for-linux#11877 · opened 2025-04-03 by undeference · updated 2025-04-11 · 1 comments · github
Uundeference 2025-04-03 github

Your system information

  • Steam client version (build number or date): Steam Version: 1741737356 / Steam Client Build Date: Tue, Mar 11 22:39 UTC -08:00
  • Distribution (e.g. Ubuntu): Fedora release 41 (Forty One)
  • Opted into Steam client beta?: No
  • Have you checked for system updates?: Yes
  • Steam Logs: [generate by running this command in a terminal tar -zcvf ~/Desktop/steam-logs.tar.gz ~/.steam/steam/logs]
  • GPU: AMD

Please describe your issue in as much detail as possible:

Reported here
Beginning a few Firestone: Online Idle RPG updates ago, the game would often freeze as soon as Remote Play connected. Starting in the most recent update, it freezes every single time. It seems to freeze exactly when the remote play popup notification shows and there does not seem to be a way to disable that. Steam Link only shows the connecting/starting throbber and never shows the game. The game continues running (frozen) until it is killed manually (and there is no way to kill it from Steam Link).

Steps for reproducing this issue:

  1. Choose Firestone in Steam Link
Uundeference 2025-04-03 github

I was about to start recording what happens and Firestone updated. Every time I tried to reproduce the issue, the game worked (though Steam Link did refuse to connect at one point and have to be manually killed), so I guess the developers "fixed" it.

But I consider it a Steam bug if Steam Play causes the game to freeze and also that Steam Link can't detect it and can't kill it.

Nothing extracted yet.