Please describe your issue in as much detail as possible:
The Steam Deck allows users to use Mangohud (in the right pane menu) in place of Steam's Desktop Mode's FPS overlay (I suspect this might be related but I'm unsure), so I thought to do the same by running Steam through gamescope (which I'm pretty sure the Steam Deck does) with the --mangoapp argument: but this causes Steam to disrespect my mangohud settings in ~/.config/MangoHud/MangoHud.conf
How do I know Steam must be responsible?
Because this doesn't happen when running (DRM-free) GOG games through Vanilla Wine: my settings are respected when I do so. All I wanted was the FPS counter but, with Steam, I'm forced to have a graph and 2 other rows of information that takes up more of my screen than I wanted.
Steps for reproducing this issue:
Run Steam through gamescope with the --mangoapp argument and the -e flag
Hello @ThisNekoGuy, the initial evaluation of this issue should be directed towards MangoHUD instead of here, and if the MangoHUD dev(s) find a specific, actionable detail, then we can ponder this further.
Your system information
Please describe your issue in as much detail as possible:
The Steam Deck allows users to use Mangohud (in the right pane menu) in place of Steam's Desktop Mode's FPS overlay (I suspect this might be related but I'm unsure), so I thought to do the same by running Steam through
gamescope(which I'm pretty sure the Steam Deck does) with the--mangoappargument: but this causes Steam to disrespect mymangohudsettings in~/.config/MangoHud/MangoHud.confHow do I know Steam must be responsible?
Because this doesn't happen when running (DRM-free) GOG games through Vanilla Wine: my settings are respected when I do so. All I wanted was the FPS counter but, with Steam, I'm forced to have a graph and 2 other rows of information that takes up more of my screen than I wanted.
Steps for reproducing this issue:
gamescopewith the--mangoappargument and the-eflagexample: