For games such as Aspyr's Tomb Raider and Legacy of Kain releases, the games do not support any sort of Antialiasing and use the Deck's Native res of 1280x800.
So for these (and other low system requirement 7th gen games) I like to force 2560X1600 for a clean 2X SSAA. The Current Steam BPM/Gamescope options let me set these settings either for my TV or for both my TV & the deck's display.
This means I need to mess with per game resolution settings whenever I dock/undock, as setting 2560x1600 will give me crisp antialiased Tomb Raider on my Deck screen, and a pillarboxed game window if I launch while docked.
It would be a good QOL addition to be able to:
A) Set resolution for a docked launch & handheld launch separately
B) Indicate SSAA X2, X4, etc when selecting a resolution higher than a display's native.
IE: The 2560X1600 option can read: 2560X1600 [SSAA 2X] when set for the decks's handheld mode.
For games such as Aspyr's Tomb Raider and Legacy of Kain releases, the games do not support any sort of Antialiasing and use the Deck's Native res of 1280x800.
So for these (and other low system requirement 7th gen games) I like to force 2560X1600 for a clean 2X SSAA. The Current Steam BPM/Gamescope options let me set these settings either for my TV or for both my TV & the deck's display.
This means I need to mess with per game resolution settings whenever I dock/undock, as setting 2560x1600 will give me crisp antialiased Tomb Raider on my Deck screen, and a pillarboxed game window if I launch while docked.
It would be a good QOL addition to be able to:
A) Set resolution for a docked launch & handheld launch separately
B) Indicate SSAA X2, X4, etc when selecting a resolution higher than a display's native.
IE: The 2560X1600 option can read: 2560X1600 [SSAA 2X] when set for the decks's handheld mode.