protonscr

Wireless Hori controller for Steam, Jumpy/Jittery gyro-to-mouse input over bluetooth

steamopen Distro Family: SteamOSGeneral controller / Steam Input
ValveSoftware/steam-for-linux#11927 · opened 2025-04-22 by u83rmensch · updated 2025-04-23 · 1 comments · github
Uu83rmensch 2025-04-22 github

Your system information

  • Steam client version (build number or date): 1743717600
  • Distribution (e.g. Ubuntu): SteamOS (stable branch)
  • Opted into Steam client beta?: [Yes/No] No
  • Have you checked for system updates?: [Yes/No] Yes
  • Steam Logs: attached*
  • GPU: AMD
  • SteamDeck; 512gb OLED

Please describe your issue in as much detail as possible:

Wireless Horipad for Steam has horribly jittery gyro input over a bluetooth connection when trying to use the gyro as a mouse. The same issue is not present when using the same gyro features over the USB-c cable connection.

Steps for reproducing this issue:

  1. connect/pair Wireless Horipad to steamdeck (or any windows/linux pc) via bluetooth
  2. play a game and set the gyro to map to mouse input via steam input/steam controller settings
  3. attempt to use the gyro and expreirence very jumpy and jittery input/mouse movement.

This issue doenst seem to be uniquely a linux issue, others who've purchased the same controller have reported the same problem with gyro only over bluetooth as the gyro works great when connected with the USB cable. I do not know if this is an issue with Steam Input, the drivers for the controller, or even the firmware on the controller its self. I've attempted to reach out to Hori regarding this but I've not heard back from them. I could not find a specific steam-input github location and since this issue is present on both my Steam Deck and my Arch linux desktop, I figured this would be a good as place to any to post it, hopfully the right eyes can see it.

steam-logs.tar.gz

Uu83rmensch 2025-04-23 github

Update.

I actually noticed today that there is a beta-gyro option that seems to address this issue. Its not perfect and the mouse/camera will randomly jump some times with this option, but the input is very smooth comparatively so it seems valves is working on it so im satisfied with that for the time being. Hopefully they can iron out the input jumping but since its a beta feature I assume they're still working on it.

Nothing extracted yet.