protonscr

[CS] A list of some bugs

steamclosed reviewedMOVED: Counter‐Strike
ValveSoftware/steam-for-linux#1198 · opened 2013-02-02 by Neeeeeeeeeel · updated 2019-07-18 · 10 comments · github
NNeeeeeeeeeel 2013-02-02 github

-HE grenade damage through walls. (https://forums.alliedmods.net/showthread.php?p=619655)
-You can see through smoke if using 16 bit.
-Smoke grenade does not explode in air.
-Smoke can go through walls.
-Smoke grenades can and do lag up many players (fps drops).
(https://forums.alliedmods.net/showthread.php?p=970945)
-Zero HP bug (https://forums.alliedmods.net/showthread.php?t=68124)
-pushable object speed bug (https://forums.alliedmods.net/showthread.php?p=618826)
-When round ends & you have c4 & you are reloading on new round your weapon won't be realoaded (https://forums.alliedmods.net/showthread.php?p=698940)
-Assuming you have m4a1 or usp, now you are pressing your secondary attack key (you are starting to silence your weapon), now you just switch to any other weapon and do what you want (maybe even kill some1), now you switch weapon back and here you have it - you'r weapon is silenced. (https://forums.alliedmods.net/showthread.php?p=698948)
-Random crosshair set in free look bug. (https://forums.alliedmods.net/showthread.php?p=724905)
-When your weapon reload animation isn't shown (It happend to me randomly), even though you are currently reloading your weapon (https://forums.alliedmods.net/showthread.php?p=1620401)

XxPaw 2013-02-02 github

You just copied NumB's plugin list.

mp_fadetoblack bug was fixed in latest patch, bomb in scoreboard is already reported in this tracker, menus closing is amxx bug.

NNeeeeeeeeeel 2013-02-02 github

Yes I copied it.
Mmm I didn't know, I removed them.

XxPaw 2013-02-02 github

Still, this is not a valid issue, you just put bunch of bugs inside one, that's not how issue trackers work.

NNeeeeeeeeeel 2013-02-02 github

So I have to create a new post for each bug?

MMPNumB 2013-02-02 github

Some of those things became a crucial part of the game, or shouldn't be valve's concern.

  • HE through walls - it's really a big part of the game, so people will hate it if it gets fixed.
  • Silencer glitch is a big part of the game as well, and many will hate if it got fixed.
  • Zero hp bug can only be reached if health is above 255.
  • Menu close thing - it's kind of an amxmodx bug. But it would be nice for it to get fixed - just reset m_iMenu whenever menu closes.
  • To fix 16bit for grenades would be really good. But unless smoke will follow the grenade entity, it would be stupid to allow it to explode in air.
XxPaw 2013-02-02 github

Zero HP bug can happen on custom maps, where doors do <0 damage (so you gain health instead), for example on kreedz maps with the "10,000 heath" thing.

NNeeeeeeeeeel 2013-02-02 github

Also, it would be nice to show more than 255 hp on hud.

Jjohndrinkwater 2013-02-02 github

If you can find easily reproducable bugs, then please, make a new issue for them.

Sspacelike 2013-02-02 github

I'm not sure any of these bugs belong here.

Every single one of them has been in these games for years and not a single one is a Linux specific bug, they exist on windows too.
Some of them are even embraced by the community (silencer, dmg through walls) people were begging for those "bugs" to actually be put into CS:GO.

You just listed a bunch of quirks of the GoldSrc engine/games.

Aalfred-valve maintainer 2013-02-09 github

As john said, please break this into a bug report per item, and provide details on how to reproduce the issue.

Nothing extracted yet.