please add the information requested at https://github.com/ValveSoftware/steam-for-linux/#reporting-issues
I'm sorry. I forgot about system information and terminal output =(
Just now I can't reproduce small pictures in item menu, but bad quality of logo screen reproduced.
So, my system information:
Processor Information:
Vendor: GenuineIntel
Speed: 2401 Mhz
4 logical processors
2 physical processors
HyperThreading: Supported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Supported
SSE4a: Unsupported
SSE41: Supported
SSE42: Supported
Network Information:
Network Speed:
Operating System Version:
Linux (64 bit)
Kernel Name: Linux
Kernel Version: 3.7.5-1-ARCH
X Server vendor: The X.Org Foundation
X Server release: 11302000
Video Card:
Driver: Intel Open Source Technology Center Mesa DRI Intel(R) Ivybridge Mobile x86/MMX/SSE2
Driver Version: 3.0 Mesa 9.0.2
Desktop Color Depth: 24 bits per pixel
Monitor Refresh Rate: 60 Hz
VendorID: 0x8086
DeviceID: 0x166
Number of Monitors: 1
Number of Logical Video Cards: 1
Primary Display Resolution: 1600 x 900
Desktop Resolution: 1600 x 900
Primary Display Size: 11,54" x 6,50" (13,23" diag)
29,3cm x 16,5cm (33,6cm diag)
Primary VRAM Not Detected
Sound card:
Audio device: Intel PantherPoint HDMI
Memory:
RAM: 3661 Mb
Miscellaneous:
UI Language: English
LANG: ru_RU.UTF-8
Microphone: Not set
Total Hard Disk Space Available: 167311 Mb
Largest Free Hard Disk Block: 82738 Mb
Installed software:
Recent Failure Reports:
Terminal output:
Game update: AppID 440 "Team Fortress 2", ProcID 1437, IP 0.0.0.0:0
ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
(steam:1264): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
(steam:1264): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
(steam:1264): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
(steam:1264): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
(steam:1264): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
(steam:1264): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
(steam:1264): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
(steam:1264): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
(steam:1264): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
(steam:1264): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
(steam:1264): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
(steam:1264): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
(steam:1264): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
(steam:1264): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
(steam:1264): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
SDL video target is 'x11'
SDL video target is 'x11'
This system supports the OpenGL extension GL_EXT_framebuffer_object.
This system supports the OpenGL extension GL_EXT_framebuffer_blit.
This system supports the OpenGL extension GL_EXT_framebuffer_multisample.
This system DOES NOT support the OpenGL extension GL_APPLE_fence.
This system DOES NOT support the OpenGL extension GL_NV_fence.
This system supports the OpenGL extension GL_ARB_sync.
This system supports the OpenGL extension GL_EXT_draw_buffers2.
This system DOES NOT support the OpenGL extension GL_EXT_bindable_uniform.
This system DOES NOT support the OpenGL extension GL_APPLE_flush_buffer_range.
This system supports the OpenGL extension GL_ARB_map_buffer_range.
This system supports the OpenGL extension GL_ARB_vertex_buffer_object.
This system supports the OpenGL extension GL_ARB_occlusion_query.
This system DOES NOT support the OpenGL extension GL_APPLE_texture_range.
This system DOES NOT support the OpenGL extension GL_APPLE_client_storage.
This system DOES NOT support the OpenGL extension GL_ARB_uniform_buffer.
This system supports the OpenGL extension GL_ARB_vertex_array_bgra.
This system supports the OpenGL extension GL_EXT_vertex_array_bgra.
This system supports the OpenGL extension GL_ARB_framebuffer_object.
This system DOES NOT support the OpenGL extension GL_GREMEDY_string_marker.
This system supports the OpenGL extension GL_ARB_debug_output.
This system DOES NOT support the OpenGL extension GL_EXT_direct_state_access.
This system DOES NOT support the OpenGL extension GL_NV_bindless_texture.
This system DOES NOT support the OpenGL extension GL_AMD_pinned_memory.
This system DOES NOT support the OpenGL extension GL_EXT_framebuffer_multisample_blit_scaled.
This system supports the OpenGL extension GL_EXT_texture_sRGB_decode.
This system DOES NOT support the OpenGL extension GL_NVX_gpu_memory_info.
This system DOES NOT support the OpenGL extension GL_ATI_meminfo.
This system supports the OpenGL extension GL_EXT_texture_compression_s3tc.
This system DOES NOT support the OpenGL extension GLX_EXT_swap_control_tear.
GL_NV_bindless_texture: DISABLED
GL_AMD_pinned_memory: DISABLED
GL_EXT_texture_sRGB_decode: AVAILABLE
saving roaming config store to 'sharedconfig.vdf'
roaming config store 2 saved successfully
Using breakpad crash handler
ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
Setting breakpad minidump AppID = 440
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Steam_SetMinidumpSteamID: Caching Steam ID: 76561198000295936 [API loaded yes]
Steam_SetMinidumpSteamID: Setting Steam ID: 76561198000295936
GL_NVX_gpu_memory_info: UNAVAILABLE
GL_ATI_meminfo: UNAVAILABLE
GL_MAX_SAMPLES_EXT: 8
(hl2_linux:1442): Gtk-WARNING **: /usr/lib/gtk-2.0/2.10.0/engines/liboxygen-gtk.so: wrong ELF class: ELFCLASS64
(hl2_linux:1442): Gtk-WARNING **: /usr/lib/gtk-2.0/2.10.0/engines/liboxygen-gtk.so: wrong ELF class: ELFCLASS64
[0203/160832:ERROR:resource_bundle.cc(411)] Failed to load /home/alarm/.local/share/Steam/SteamApps/_alarm_/Team Fortress 2/cef_gtk.pak
Some features may not be available.
CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 2401 MHz, Processor: GenuineIntel
GlobalMemoryStatus: 3838836736
CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 2401 MHz, Processor: GenuineIntel
GlobalMemoryStatus: 3838836736
[0203/160832:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation
IDirect3DDevice9::Create: BackBufWidth: 1280, BackBufHeight: 720, D3DFMT: 3, BackBufCount: 1, MultisampleType: 0, MultisampleQuality: 0
SDLAUDIO: SDL_OpenAudioDevice() failed: Could not setup connection to PulseAudio
Loaded program cache file "glbaseshaders.cfg", total keyvalues: 266, total successfully linked: 266
Loaded program cache file "glshaders.cfg", total keyvalues: 786, total successfully linked: 786
Precache: Took 197192 ms, Vertex 2005, Pixel 2467
Game.so loaded for "Team Fortress"
SDLAUDIO: SDL_OpenAudioDevice() failed: Could not setup connection to PulseAudio
warning: Unknown nb_ctl request: 4
warning: Unknown nb_ctl request: 4
warning: Unknown nb_ctl request: 4
warning: Unknown nb_ctl request: 4
warning: Unknown nb_ctl request: 4
warning: Unknown nb_ctl request: 4
Unable to remove /home/alarm/.local/share/Steam/SteamApps/_alarm_/Team Fortress 2/tf/textwindow_temp.html!
IDirect3DDevice9::Reset: BackBufWidth: 1600, BackBufHeight: 900, D3DFMT: 3, BackBufCount: 1, MultisampleType: 0, MultisampleQuality: 0
Unable to remove /home/alarm/.local/share/Steam/SteamApps/_alarm_/Team Fortress 2/tf/textwindow_temp.html!
Game removed: AppID 440 "Team Fortress 2", ProcID 1442
saving roaming config store to 'sharedconfig.vdf'
roaming config store 2 saved successfully
Issue transferred to ValveSoftware/Source-1-Games#100.
This issue is closed - continue conversation there.
SDL_Ox1 2013-02
Hello guys! I tried to find this issue but didn't find anything similar. So.
I have a laptop, but at that moment I connected external monitor with 1920x1080 resolution and disable internal monitor. I launched the game in window mode. And then switched to fullscreen mode.
Look at the first screenshot. I have a medic image in very bad quality.
Look at the second screenshot. There are my items and they a very small.
If you need any additional info - just ask.