protonscr

[TF2] small pictures of items and bad quality in main menu

steamclosed MOVED: Team Fortress 2reviewed
ValveSoftware/steam-for-linux#1203 · opened 2013-02-02 by Alarmfifa · updated 2013-02-15 · 3 comments · github
AAlarmfifa 2013-02-02 github

Hello guys! I tried to find this issue but didn't find anything similar. So.
I have a laptop, but at that moment I connected external monitor with 1920x1080 resolution and disable internal monitor. I launched the game in window mode. And then switched to fullscreen mode.
Look at the first screenshot. I have a medic image in very bad quality.
Look at the second screenshot. There are my items and they a very small.
If you need any additional info - just ask.

TTele42 2013-02-02 github
AAlarmfifa 2013-02-03 github

I'm sorry. I forgot about system information and terminal output =(
Just now I can't reproduce small pictures in item menu, but bad quality of logo screen reproduced.
So, my system information:

Processor Information:
    Vendor:  GenuineIntel
    Speed: 2401 Mhz
    4 logical processors
    2 physical processors
    HyperThreading:  Supported
    FCMOV:  Supported
    SSE2:  Supported
    SSE3:  Supported
    SSSE3:  Supported
    SSE4a:  Unsupported
    SSE41:  Supported
    SSE42:  Supported

Network Information:
    Network Speed:  

Operating System Version:
    Linux (64 bit)
    Kernel Name:  Linux
    Kernel Version:  3.7.5-1-ARCH
    X Server vendor:  The X.Org Foundation
    X Server release:  11302000

Video Card:
    Driver:  Intel Open Source Technology Center Mesa DRI Intel(R) Ivybridge Mobile x86/MMX/SSE2

    Driver Version:  3.0 Mesa 9.0.2
    Desktop Color Depth: 24 bits per pixel
    Monitor Refresh Rate: 60 Hz
    VendorID:  0x8086
    DeviceID:  0x166
    Number of Monitors:  1
    Number of Logical Video Cards:  1
    Primary Display Resolution:  1600 x 900
    Desktop Resolution: 1600 x 900
    Primary Display Size: 11,54" x 6,50"  (13,23" diag)
                                            29,3cm x 16,5cm  (33,6cm diag)
    Primary VRAM Not Detected

Sound card:
    Audio device: Intel PantherPoint HDMI

Memory:
    RAM:  3661 Mb

Miscellaneous:
    UI Language:  English
    LANG:  ru_RU.UTF-8
    Microphone:  Not set
    Total Hard Disk Space Available:  167311 Mb
    Largest Free Hard Disk Block:  82738 Mb

Installed software:

Recent Failure Reports:

Terminal output:

Game update: AppID 440 "Team Fortress 2", ProcID 1437, IP 0.0.0.0:0
ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.

(steam:1264): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.

(steam:1264): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.

(steam:1264): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.

(steam:1264): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.

(steam:1264): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.

(steam:1264): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.

(steam:1264): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.

(steam:1264): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.

(steam:1264): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.

(steam:1264): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.

(steam:1264): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.

(steam:1264): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.

(steam:1264): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.

(steam:1264): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.

(steam:1264): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
SDL video target is 'x11'
SDL video target is 'x11'
This system supports the OpenGL extension GL_EXT_framebuffer_object.
This system supports the OpenGL extension GL_EXT_framebuffer_blit.
This system supports the OpenGL extension GL_EXT_framebuffer_multisample.
This system DOES NOT support the OpenGL extension GL_APPLE_fence.
This system DOES NOT support the OpenGL extension GL_NV_fence.
This system supports the OpenGL extension GL_ARB_sync.
This system supports the OpenGL extension GL_EXT_draw_buffers2.
This system DOES NOT support the OpenGL extension GL_EXT_bindable_uniform.
This system DOES NOT support the OpenGL extension GL_APPLE_flush_buffer_range.
This system supports the OpenGL extension GL_ARB_map_buffer_range.
This system supports the OpenGL extension GL_ARB_vertex_buffer_object.
This system supports the OpenGL extension GL_ARB_occlusion_query.
This system DOES NOT support the OpenGL extension GL_APPLE_texture_range.
This system DOES NOT support the OpenGL extension GL_APPLE_client_storage.
This system DOES NOT support the OpenGL extension GL_ARB_uniform_buffer.
This system supports the OpenGL extension GL_ARB_vertex_array_bgra.
This system supports the OpenGL extension GL_EXT_vertex_array_bgra.
This system supports the OpenGL extension GL_ARB_framebuffer_object.
This system DOES NOT support the OpenGL extension GL_GREMEDY_string_marker.
This system supports the OpenGL extension GL_ARB_debug_output.
This system DOES NOT support the OpenGL extension GL_EXT_direct_state_access.
This system DOES NOT support the OpenGL extension GL_NV_bindless_texture.
This system DOES NOT support the OpenGL extension GL_AMD_pinned_memory.
This system DOES NOT support the OpenGL extension GL_EXT_framebuffer_multisample_blit_scaled.
This system supports the OpenGL extension GL_EXT_texture_sRGB_decode.
This system DOES NOT support the OpenGL extension GL_NVX_gpu_memory_info.
This system DOES NOT support the OpenGL extension GL_ATI_meminfo.
This system supports the OpenGL extension GL_EXT_texture_compression_s3tc.
This system DOES NOT support the OpenGL extension GLX_EXT_swap_control_tear.
GL_NV_bindless_texture: DISABLED
GL_AMD_pinned_memory: DISABLED
GL_EXT_texture_sRGB_decode: AVAILABLE
saving roaming config store to 'sharedconfig.vdf'
roaming config store 2 saved successfully
Using breakpad crash handler
ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
Setting breakpad minidump AppID = 440
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Steam_SetMinidumpSteamID:  Caching Steam ID:  76561198000295936 [API loaded yes]
Steam_SetMinidumpSteamID:  Setting Steam ID:  76561198000295936
GL_NVX_gpu_memory_info: UNAVAILABLE
GL_ATI_meminfo: UNAVAILABLE
GL_MAX_SAMPLES_EXT: 8

(hl2_linux:1442): Gtk-WARNING **: /usr/lib/gtk-2.0/2.10.0/engines/liboxygen-gtk.so: wrong ELF class: ELFCLASS64

(hl2_linux:1442): Gtk-WARNING **: /usr/lib/gtk-2.0/2.10.0/engines/liboxygen-gtk.so: wrong ELF class: ELFCLASS64
[0203/160832:ERROR:resource_bundle.cc(411)] Failed to load /home/alarm/.local/share/Steam/SteamApps/_alarm_/Team Fortress 2/cef_gtk.pak
Some features may not be available.
CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 2401 MHz, Processor: GenuineIntel
GlobalMemoryStatus: 3838836736
CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 2401 MHz, Processor: GenuineIntel
GlobalMemoryStatus: 3838836736
[0203/160832:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation
IDirect3DDevice9::Create: BackBufWidth: 1280, BackBufHeight: 720, D3DFMT: 3, BackBufCount: 1, MultisampleType: 0, MultisampleQuality: 0
SDLAUDIO: SDL_OpenAudioDevice() failed: Could not setup connection to PulseAudio
Loaded program cache file "glbaseshaders.cfg", total keyvalues: 266, total successfully linked: 266
Loaded program cache file "glshaders.cfg", total keyvalues: 786, total successfully linked: 786
Precache: Took 197192 ms, Vertex 2005, Pixel 2467
Game.so loaded for "Team Fortress"
SDLAUDIO: SDL_OpenAudioDevice() failed: Could not setup connection to PulseAudio
warning: Unknown nb_ctl request:  4
warning: Unknown nb_ctl request:  4
warning: Unknown nb_ctl request:  4
warning: Unknown nb_ctl request:  4
warning: Unknown nb_ctl request:  4
warning: Unknown nb_ctl request:  4
Unable to remove /home/alarm/.local/share/Steam/SteamApps/_alarm_/Team Fortress 2/tf/textwindow_temp.html!
IDirect3DDevice9::Reset: BackBufWidth: 1600, BackBufHeight: 900, D3DFMT: 3, BackBufCount: 1, MultisampleType: 0, MultisampleQuality: 0
Unable to remove /home/alarm/.local/share/Steam/SteamApps/_alarm_/Team Fortress 2/tf/textwindow_temp.html!
Game removed: AppID 440 "Team Fortress 2", ProcID 1442 
saving roaming config store to 'sharedconfig.vdf'
roaming config store 2 saved successfully
Jjorgenpt 2013-02-15 github

Issue transferred to ValveSoftware/Source-1-Games#100.

This issue is closed - continue conversation there.

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