Currently, there's no way to set a fire delay more than 1000ms within the steam ui itself, it will simply reject.
However, you can do it simply by editing the layout file and changing the delay manually. It works until you go into that steam input ui and save it again. Because it will revert back to 1000ms.
Examples
Kinda a weird example, so for example you want to make a macro to save the current progress in Persona. You have to wait for the animation of the menu to finish before you can navigate the menu, and also you have to wait the game to actually finish saving it (around 5 second) to back out of the menu.
Future Request
Currently, there's no way to set a fire delay more than 1000ms within the steam ui itself, it will simply reject.
However, you can do it simply by editing the layout file and changing the delay manually. It works until you go into that steam input ui and save it again. Because it will revert back to 1000ms.
Examples
Kinda a weird example, so for example you want to make a macro to save the current progress in Persona. You have to wait for the animation of the menu to finish before you can navigate the menu, and also you have to wait the game to actually finish saving it (around 5 second) to back out of the menu.
Thanks!