Linux fw-home-pc 6.15.4-arch2-1 #1 SMP PREEMPT_DYNAMIC Fri, 27 Jun 2025 16:35:07 +0000 x86_64 GNU/Linux DISTRIB_ID="EndeavourOS" DISTRIB_DESCRIPTION="EndeavourOS Linux" ID="endeavouros" ID_LIKE="arch" BUILD_ID="2025.03.19" --- XDG_CURRENT_DESKTOP=KDE XDG_SESSION_TYPE=wayland
Here's a clean log where I tried to launch Infinifactory and then exit steam.
tar -zcvf ~/Desktop/steam-logs.tar.gz ~/.steam/steam/logs
the 'Player.log'
> cat -An ~/.config/unity3d/Player.log 1 Player is already running$ 2 $ 3 (Filename: Line: 452)$ 4 $
game starts and exits with no errors within a few seconds ~/.config/unity3d/Player.log Player is already running
it also seems like steam is trying to run through protonm but the files are ELF executables (seems like a bug too)
/home/fw/.steam/steam/logs/console_log.txt:61:[2025-07-03 00:51:24] /bin/sh\0-c\0/home/fw/.local/share/Steam/ubuntu12_32/steam-launch-wrapper -- /home/fw/.local/share/Steam/ubuntu12_32/reaper SteamLaunch AppId=300570 -- '/home/fw/.local/share/Steam/steamapps/common/SteamLinuxRuntime_soldier'/_v2-entry-point --verb=waitforexitandrun -- '/home/fw/.local/share/Steam/steamapps/common/SteamLinuxRuntime'/scout-on-soldier-entry-point-v2 -- '/home/fw/.local/share/Steam/steamapps/common/Infinifactory/infinifactory.x86_64'\0 /home/fw/.steam/steam/logs/console_log.txt:62:[2025-07-03 00:51:24] Game process added : AppID 300570 "/home/fw/.local/share/Steam/ubuntu12_32/steam-launch-wrapper -- /home/fw/.local/share/Steam/ubuntu12_32/reaper SteamLaunch AppId=300570 -- '/home/fw/.local/share/Steam/steamapps/common/SteamLinuxRuntime_soldier'/_v2-entry-point --verb=waitforexitandrun -- '/home/fw/.local/share/Steam/steamapps/common/SteamLinuxRuntime'/scout-on-soldier-entry-point-v2 -- '/home/fw/.local/share/Steam/steamapps/common/Infinifactory/infinifactory.x86_64'", ProcID 32244, IP 0.0.0.0:0 /home/fw/.steam/steam/logs/console_log.txt:65:[2025-07-03 00:51:26] Game process removed: AppID 300570 "/home/fw/.local/share/Steam/ubuntu12_32/steam-launch-wrapper -- /home/fw/.local/share/Steam/ubuntu12_32/reaper SteamLaunch AppId=300570 -- '/home/fw/.local/share/Steam/steamapps/common/SteamLinuxRuntime_soldier'/_v2-entry-point --verb=waitforexitandrun -- '/home/fw/.local/share/Steam/steamapps/common/SteamLinuxRuntime'/scout-on-soldier-entry-point-v2 -- '/home/fw/.local/share/Steam/steamapps/common/Infinifactory/infinifactory.x86_64'", ProcID 32244 /home/fw/.steam/steam/logs/gameprocess_log.txt:5:[2025-07-03 00:51:24] AppID 300570 adding PID 32244 as a tracked process "/home/fw/.local/share/Steam/ubuntu12_32/steam-launch-wrapper -- /home/fw/.local/share/Steam/ubuntu12_32/reaper SteamLaunch AppId=300570 -- '/home/fw/.local/share/Steam/steamapps/common/SteamLinuxRuntime_soldier'/_v2-entry-point --verb=waitforexitandrun -- '/home/fw/.local/share/Steam/steamapps/common/SteamLinuxRuntime'/scout-on-soldier-entry-point-v2 -- '/home/fw/.local/share/Steam/steamapps/common/Infinifactory/infinifactory.x86_64'"
Hello @lorenuars19, this is the same issue as #12079. Closing in favor of the older issue report.
Nothing extracted yet.
Your system information
Steam Beta Branch: Stable Client
Steam Version: 1751405894
Steam Client Build Date: Sat, Jun 28 3:07 AM UTC -08:00
Steam Web Build Date: Tue, Jul 1 11:19 PM UTC -08:00
Steam API Version: SteamClient022
Here's a clean log where I tried to launch Infinifactory and then exit steam.
tar -zcvf ~/Desktop/steam-logs.tar.gz ~/.steam/steam/logs]the 'Player.log'
I have found out there an issue with a specific unity version related to how unity tried to enforce a single instance
game starts and exits with no errors within a few seconds ~/.config/unity3d/Player.log Player is already running
it also seems like steam is trying to run through protonm but the files are ELF executables (seems like a bug too)
Steps for reproducing this issue: