protonscr

Steam Input: Gyro to Joystick Deflection would benefit from a yaw axis option [Feature Request]

steamopen Feature RequestGeneral controller / Steam Input
ValveSoftware/steam-for-linux#12394 · opened 2025-10-19 by garret-more-stories · updated 2026-07-13 · 3 comments · github
Ggarret-more-stories 2025-10-19 github

Currently, when using gyro joystick deflection, which seems tailor made for emulating a wheel for racing games, you are locked to the roll axis for horizontal stick movements. This is limiting because for handhelds like the steam deck it involves turning the screen which reduces visibility and leads to the gyro acting unpredictably when you don't have your controller/device resting either flat or completely upright.

Other gyro modes, like gyro to mouse offer extensive options for the axis you want gyro to work on, like either using roll or yaw, or stuff like player space and local space to have it change according to your controller's orientation. This added flexibility makes many games that use traditional gyro much more feasible to play as a result, and it is a shame that gyro to joystick deflection, despite sharing many options with the former mode, does not offer such options.

Valve has done so much for gyro in these past years so it would be a shame to let a facet like this go unnoticed.

BBenji7010 2026-07-01 github

We have the Steam Controller where this problem is now more apparent. Being able to use Yaw when the controller is flat and vertical rather than roll would be a big improvement in gimmick controller layouts like mine.

AAkeydel 2026-07-13 github

The other 'gyro to...' modes have "3DOF to 2D Conversion Style".
It seems that Joystick Deflection was overlooked.. despite being the most important mode (imo) ..?

LLaivum 2026-07-13 github

I made my way here as I am desperate to use Yaw (instead of Roll) with the Gyro to Joystick Deflection gyro mode.

This desire comes after I—a person with only the very beginning understandings of Steam Input on the Steam Controller—found out that Gyro to Joystick Deflection is the only gyro mode that would let me control camera views smoothly. Rolling the controller is very unnatural for my instinctive turning Left/Right,Yaw-ing to view things.

This gyro option could let me more effectively gather more information on the world around me while keeping my fingers on the other, more important, buttons. :O <3 </3

Nothing extracted yet.