protonscr

Steam via Flatpak on Alpine fails to detect Vulkan correctly, insists on using CPU and not GPU

steamopen Intel driversFlathub-provided steam package
ValveSoftware/steam-for-linux#12922 · opened 2026-02-19 by Handsome-Rob · updated 2026-02-19 · 0 comments · github
HHandsome-Rob 2026-02-19 github

Your system information

  • Steam client version (build number or date): 1769025840
  • Distribution (e.g. Ubuntu): Flatpak (on Alpine)
  • Opted into Steam client beta?: No
  • Have you checked for system updates?: Yes
  • GPU: Intel UHD, below info taken from Steam output:
Running query: 1 - GpuTopology
Response: gpu_topology {
  gpus {
    id: 1
    name: "Intel(R) UHD Graphics (CML GT2)"
    vram_size_bytes: 8190666752
    driver_id: k_EGpuDriverId_MesaIntel
    driver_version_major: 25
    driver_version_minor: 0
    driver_version_patch: 3
    luid: 0
  }
  gpus {
    id: 2
    name: "llvmpipe (LLVM 19.1.7, 256 bits)"
    vram_size_bytes: 3221225472
    driver_id: k_EGpuDriverId_MesaLLVMPipe
    driver_version_major: 0
    driver_version_minor: 0
    driver_version_patch: 1
    luid: 0
  }
  default_gpu_id: 1
}

Please describe your issue in as much detail as possible:

I want to play Counter-Strike via Steam via Flatpak. My system can run Counter-Strike absolutely fine under windows. Steams fails to recognize my GPU as having vulkan support. In the past, there was output that seemed to be generated by vulkandriverquery saying surface extensions were not present, but that is not the case so much as it didn't seem to be able to find them. I copied the vulkaninfo tool to the flatpak container and it was able to find everything fine. I've tried forcing it to use my Intel UHD GPU, but it seems to keep only using the CPU. For what it's worth TF2 plays without issue.

Here is some output from running Steam and CS via the terminal with:

flatpak override --user --env=MESA_VK_DEVICE_SELECT=1 com.valvesoftware.Steam

flatpak --verbose run com.valvesoftware.Steam

F: Not sharing "/usr/share/vulkan" with sandbox: Path "/usr" is reserved by Flatpak
fsync: up and running.
ATTENTION: default value of option radv_override_graphics_shader_version overridden by environment.
ATTENTION: default value of option radv_override_graphics_shader_version overridden by environment.
Fossilize INFO: Setting autogroup scheduling.
chdir "/home/zip/.var/app/com.valvesoftware.Steam/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive"
ERROR: ld.so: object '/home/zip/.var/app/com.valvesoftware.Steam/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
Game Recording - would start recording game 730, but recording for this game is disabled
Adding process 825 for gameID 730
ERROR: ld.so: object '/home/zip/.var/app/com.valvesoftware.Steam/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/zip/.var/app/com.valvesoftware.Steam/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object '/home/zip/.var/app/com.valvesoftware.Steam/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/zip/.var/app/com.valvesoftware.Steam/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.

F: Not sharing "/usr/share/vulkan" with sandbox: Path "/usr" is reserved by Flatpak
pid 911 != 910, skipping destruction (fork without exec?)
basename: extra operand 'Offensive/game/cs2.sh'
Try 'basename --help' for more information.
pid 913 != 910, skipping destruction (fork without exec?)
/home/zip/.var/app/com.valvesoftware.Steam/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/game/cs2.sh: line 58: ulimit: open files: cannot modify limit: Operation not permitted
Adding process 910 for gameID 730
Adding process 912 for gameID 730
Adding process 914 for gameID 730
Adding process 915 for gameID 730
Loaded /home/zip/.var/app/com.valvesoftware.Steam/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/game/bin/linuxsteamrt64/libengine2.so, got 0x557aaec13670
Adding process 916 for gameID 730
Using breakpad crash handler
Adding process 917 for gameID 730
[S_API] SteamAPI_Init(): Loaded '/home/zip/.var/app/com.valvesoftware.Steam/.local/share/Steam/linux64/steamclient.so' OK.
ching Steam ID:  76561198060147637 [API loaded yes]
SteamInternal_SetMinidumpSteamID:  Setting Steam ID:  76561198060147637

ATTENTION: default value of option radv_override_graphics_shader_version overridden by environment.
Fossilize INFO: Overriding serialization path: "/home/zip/.var/app/com.valvesoftware.Steam/.local/share/Steam/steamapps/shadercache/730/fozpipelinesv6/steamapprun_pipeline_cache".
Loaded /home/zip/.var/app/com.valvesoftware.Steam/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/game/bin/linuxsteamrt64/libmaterialsystem2.so, got 0x557ab2cf7af0
Loaded libpangoft2-1.0.so, got (nil)
 failed to dlopen "libpangoft2-1.0.so" error=libpangoft2-1.0.so: cannot open shared object file: No such file or directory

Loaded /home/zip/.var/app/com.valvesoftware.Steam/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/game/bin/linuxsteamrt64/librenderdoc.so, got (nil)
 failed to dlopen "/home/zip/.var/app/com.valvesoftware.Steam/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/game/bin/linuxsteamrt64/librenderdoc.so" error=/home/zip/.var/app/com.valvesoftware.Steam/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/game/bin/linuxsteamrt64/librenderdoc.so: cannot open shared object file: No such file or directory
Loaded librenderdoc.so, got (nil)
 failed to dlopen "librenderdoc.so" error=librenderdoc.so: cannot open shared object file: No such file or directory

and here is some of the output of running vulkaninfo within the same container as steam after running flatpak run --command=sh com.valvesoftware.Steam:

 ==========
VULKANINFO
==========

Vulkan Instance Version: 1.3.290


Instance Extensions: count = 24
===============================
	VK_EXT_acquire_drm_display             : extension revision 1
	VK_EXT_acquire_xlib_display            : extension revision 1
	VK_EXT_debug_report                    : extension revision 10
	VK_EXT_debug_utils                     : extension revision 2
	VK_EXT_direct_mode_display             : extension revision 1
	VK_EXT_display_surface_counter         : extension revision 1
	VK_EXT_headless_surface                : extension revision 1
	VK_EXT_surface_maintenance1            : extension revision 1
	VK_EXT_swapchain_colorspace            : extension revision 5
	VK_KHR_device_group_creation           : extension revision 1
	VK_KHR_display                         : extension revision 23
	VK_KHR_external_fence_capabilities     : extension revision 1
	VK_KHR_external_memory_capabilities    : extension revision 1
	VK_KHR_external_semaphore_capabilities : extension revision 1
	VK_KHR_get_display_properties2         : extension revision 1
	VK_KHR_get_physical_device_properties2 : extension revision 2
	VK_KHR_get_surface_capabilities2       : extension revision 1
	VK_KHR_portability_enumeration         : extension revision 1
	VK_KHR_surface                         : extension revision 25
	VK_KHR_surface_protected_capabilities  : extension revision 1
	VK_KHR_wayland_surface                 : extension revision 6
	VK_KHR_xcb_surface                     : extension revision 6
	VK_KHR_xlib_surface                    : extension revision 6
	VK_LUNARG_direct_driver_loading        : extension revision 1

Layers: count = 12
==================
VK_LAYER_INTEL_nullhw (INTEL NULL HW) Vulkan version 1.1.73, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 3
		GPU id = 0 (Intel(R) UHD Graphics (CML GT2))
		Layer-Device Extensions: count = 0

		GPU id = 1 (Intel(R) UHD Graphics (CML GT2))
		Layer-Device Extensions: count = 0

		GPU id = 2 (llvmpipe (LLVM 19.1.7, 256 bits))
		Layer-Device Extensions: count = 0

VK_LAYER_INTEL_nullhw (INTEL NULL HW) Vulkan version 1.1.73, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 3
		GPU id = 0 (Intel(R) UHD Graphics (CML GT2))
		Layer-Device Extensions: count = 0

		GPU id = 1 (Intel(R) UHD Graphics (CML GT2))
		Layer-Device Extensions: count = 0

		GPU id = 2 (llvmpipe (LLVM 19.1.7, 256 bits))
		Layer-Device Extensions: count = 0

VK_LAYER_MESA_device_select (Linux device selection layer) Vulkan version 1.4.303, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 3
		GPU id = 0 (Intel(R) UHD Graphics (CML GT2))
		Layer-Device Extensions: count = 0

		GPU id = 1 (Intel(R) UHD Graphics (CML GT2))
		Layer-Device Extensions: count = 0

		GPU id = 2 (llvmpipe (LLVM 19.1.7, 256 bits))
		Layer-Device Extensions: count = 0

VK_LAYER_MESA_device_select (Linux device selection layer) Vulkan version 1.4.303, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 3
		GPU id = 0 (Intel(R) UHD Graphics (CML GT2))
		Layer-Device Extensions: count = 0

		GPU id = 1 (Intel(R) UHD Graphics (CML GT2))
		Layer-Device Extensions: count = 0

		GPU id = 2 (llvmpipe (LLVM 19.1.7, 256 bits))
		Layer-Device Extensions: count = 0

VK_LAYER_MESA_overlay (Mesa Overlay layer) Vulkan version 1.4.303, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 3
		GPU id = 0 (Intel(R) UHD Graphics (CML GT2))
		Layer-Device Extensions: count = 0

		GPU id = 1 (Intel(R) UHD Graphics (CML GT2))
		Layer-Device Extensions: count = 0

		GPU id = 2 (llvmpipe (LLVM 19.1.7, 256 bits))
		Layer-Device Extensions: count = 0

VK_LAYER_MESA_overlay (Mesa Overlay layer) Vulkan version 1.4.303, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 3
		GPU id = 0 (Intel(R) UHD Graphics (CML GT2))
		Layer-Device Extensions: count = 0

		GPU id = 1 (Intel(R) UHD Graphics (CML GT2))
		Layer-Device Extensions: count = 0

		GPU id = 2 (llvmpipe (LLVM 19.1.7, 256 bits))
		Layer-Device Extensions: count = 0

VK_LAYER_MESA_screenshot (Mesa Screenshot layer) Vulkan version 1.4.303, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 3
		GPU id = 0 (Intel(R) UHD Graphics (CML GT2))
		Layer-Device Extensions: count = 0

		GPU id = 1 (Intel(R) UHD Graphics (CML GT2))
		Layer-Device Extensions: count = 0

		GPU id = 2 (llvmpipe (LLVM 19.1.7, 256 bits))
		Layer-Device Extensions: count = 0

VK_LAYER_MESA_screenshot (Mesa Screenshot layer) Vulkan version 1.4.303, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 3
		GPU id = 0 (Intel(R) UHD Graphics (CML GT2))
		Layer-Device Extensions: count = 0

		GPU id = 1 (Intel(R) UHD Graphics (CML GT2))
		Layer-Device Extensions: count = 0

		GPU id = 2 (llvmpipe (LLVM 19.1.7, 256 bits))
		Layer-Device Extensions: count = 0

VK_LAYER_VALVE_steam_fossilize_32 (Steam Pipeline Caching Layer) Vulkan version 1.3.207, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 3
		GPU id = 0 (Intel(R) UHD Graphics (CML GT2))
		Layer-Device Extensions: count = 0

		GPU id = 1 (Intel(R) UHD Graphics (CML GT2))
		Layer-Device Extensions: count = 0

		GPU id = 2 (llvmpipe (LLVM 19.1.7, 256 bits))
		Layer-Device Extensions: count = 0

VK_LAYER_VALVE_steam_fossilize_64 (Steam Pipeline Caching Layer) Vulkan version 1.3.207, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 3
		GPU id = 0 (Intel(R) UHD Graphics (CML GT2))
		Layer-Device Extensions: count = 0

		GPU id = 1 (Intel(R) UHD Graphics (CML GT2))
		Layer-Device Extensions: count = 0

		GPU id = 2 (llvmpipe (LLVM 19.1.7, 256 bits))
		Layer-Device Extensions: count = 0

VK_LAYER_VALVE_steam_overlay_32 (Steam Overlay Layer) Vulkan version 1.3.207, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 3
		GPU id = 0 (Intel(R) UHD Graphics (CML GT2))
		Layer-Device Extensions: count = 0

		GPU id = 1 (Intel(R) UHD Graphics (CML GT2))
		Layer-Device Extensions: count = 0

		GPU id = 2 (llvmpipe (LLVM 19.1.7, 256 bits))
		Layer-Device Extensions: count = 0

VK_LAYER_VALVE_steam_overlay_64 (Steam Overlay Layer) Vulkan version 1.3.207, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 3
		GPU id = 0 (Intel(R) UHD Graphics (CML GT2))
		Layer-Device Extensions: count = 0

		GPU id = 1 (Intel(R) UHD Graphics (CML GT2))
		Layer-Device Extensions: count = 0

		GPU id = 2 (llvmpipe (LLVM 19.1.7, 256 bits))
		Layer-Device Extensions: count = 0



GPU1:
VkPhysicalDeviceProperties:
---------------------------
	apiVersion        = 1.4.305 (4210993)
	driverVersion     = 25.0.3 (104857603)
	vendorID          = 0x8086
	deviceID          = 0x9b41
	deviceType        = PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU
	deviceName        = Intel(R) UHD Graphics (CML GT2)
	pipelineCacheUUID = 7e182a41-7f1b-9dc7-3143-88b3d986c0e5

VkPhysicalDeviceLimits:
-----------------------
	maxImageDimension1D                             = 16384
	maxImageDimension2D                             = 16384
	maxImageDimension3D                             = 2048
	maxImageDimensionCube                           = 16384
	maxImageArrayLayers                             = 2048
	maxTexelBufferElements                          = 134217728
	maxUniformBufferRange                           = 134217728
	maxStorageBufferRange                           = 4294967295
	maxPushConstantsSize                            = 256
	maxMemoryAllocationCount                        = 4294967295
	maxSamplerAllocationCount                       = 65536
	bufferImageGranularity                          = 0x00000001
	sparseAddressSpaceSize                          = 0x00000000
	maxBoundDescriptorSets                          = 8
	maxPerStageDescriptorSamplers                   = 402653184
	maxPerStageDescriptorUniformBuffers             = 201326592
	maxPerStageDescriptorStorageBuffers             = 201326592
	maxPerStageDescriptorSampledImages              = 201326592
	maxPerStageDescriptorStorageImages              = 201326592
	maxPerStageDescriptorInputAttachments           = 64
	maxPerStageResources                            = 201326592
	maxDescriptorSetSamplers                        = 402653184
	maxDescriptorSetUniformBuffers                  = 201326592
	maxDescriptorSetUniformBuffersDynamic           = 8
	maxDescriptorSetStorageBuffers                  = 201326592
	maxDescriptorSetStorageBuffersDynamic           = 8
	maxDescriptorSetSampledImages                   = 201326592
	maxDescriptorSetStorageImages                   = 201326592
	maxDescriptorSetInputAttachments                = 256
	maxVertexInputAttributes                        = 29
	maxVertexInputBindings                          = 31
	maxVertexInputAttributeOffset                   = 2047
	maxVertexInputBindingStride                     = 4095
	maxVertexOutputComponents                       = 128
	maxTessellationGenerationLevel                  = 64
	maxTessellationPatchSize                        = 32
	maxTessellationControlPerVertexInputComponents  = 128
	maxTessellationControlPerVertexOutputComponents = 128
	maxTessellationControlPerPatchOutputComponents  = 128
	maxTessellationControlTotalOutputComponents     = 2048
	maxTessellationEvaluationInputComponents        = 128
	maxTessellationEvaluationOutputComponents       = 128
	maxGeometryShaderInvocations                    = 32
	maxGeometryInputComponents                      = 128
	maxGeometryOutputComponents                     = 128
	maxGeometryOutputVertices                       = 256
	maxGeometryTotalOutputComponents                = 1024
	maxFragmentInputComponents                      = 116
	maxFragmentOutputAttachments                    = 8
	maxFragmentDualSrcAttachments                   = 1
	maxFragmentCombinedOutputResources              = 402653192
	maxComputeSharedMemorySize                      = 65536
	maxComputeWorkGroupCount: count = 3
		65535
		65535
		65535
	maxComputeWorkGroupInvocations                  = 1024
	maxComputeWorkGroupSize: count = 3
		1024
		1024
		1024
	subPixelPrecisionBits                           = 8
	subTexelPrecisionBits                           = 8
	mipmapPrecisionBits                             = 8
	maxDrawIndexedIndexValue                        = 4294967295
	maxDrawIndirectCount                            = 4294967295
	maxSamplerLodBias                               = 16
	maxSamplerAnisotropy                            = 16
	maxViewports                                    = 16
	maxViewportDimensions: count = 2
		16384
		16384
	viewportBoundsRange: count = 2
		-32768
		32767
	viewportSubPixelBits                            = 13
	minMemoryMapAlignment                           = 4096
	minTexelBufferOffsetAlignment                   = 0x00000010
	minUniformBufferOffsetAlignment                 = 0x00000040
	minStorageBufferOffsetAlignment                 = 0x00000004
	minTexelOffset                                  = -8
	maxTexelOffset                                  = 7
	minTexelGatherOffset                            = -32
	maxTexelGatherOffset                            = 31
	minInterpolationOffset                          = -0.5
	maxInterpolationOffset                          = 0.4375
	subPixelInterpolationOffsetBits                 = 4
	maxFramebufferWidth                             = 16384
	maxFramebufferHeight                            = 16384
	maxFramebufferLayers                            = 2048
	framebufferColorSampleCounts: count = 5
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
		SAMPLE_COUNT_16_BIT
	framebufferDepthSampleCounts: count = 5
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
		SAMPLE_COUNT_16_BIT
	framebufferStencilSampleCounts: count = 5
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
		SAMPLE_COUNT_16_BIT
	framebufferNoAttachmentsSampleCounts: count = 5
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
		SAMPLE_COUNT_16_BIT
	maxColorAttachments                             = 8
	sampledImageColorSampleCounts: count = 5
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
		SAMPLE_COUNT_16_BIT
	sampledImageIntegerSampleCounts: count = 5
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
		SAMPLE_COUNT_16_BIT
	sampledImageDepthSampleCounts: count = 5
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
		SAMPLE_COUNT_16_BIT
	sampledImageStencilSampleCounts: count = 5
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
		SAMPLE_COUNT_16_BIT
	storageImageSampleCounts: count = 1
		SAMPLE_COUNT_1_BIT
	maxSampleMaskWords                              = 1
	timestampComputeAndGraphics                     = true
	timestampPeriod                                 = 83.3333
	maxClipDistances                                = 8
	maxCullDistances                                = 8
	maxCombinedClipAndCullDistances                 = 8
	discreteQueuePriorities                         = 2
	pointSizeRange: count = 2
		0.125
		255.875
	lineWidthRange: count = 2
		0
		8
	pointSizeGranularity                            = 0.125
	lineWidthGranularity                            = 0.0078125
	strictLines                                     = false
	standardSampleLocations                         = true
	optimalBufferCopyOffsetAlignment                = 0x00000080
	optimalBufferCopyRowPitchAlignment              = 0x00000080
	nonCoherentAtomSize                             = 0x00000040

VkPhysicalDeviceSparseProperties:
---------------------------------
	residencyStandard2DBlockShape            = false
	residencyStandard2DMultisampleBlockShape = false
	residencyStandard3DBlockShape            = false
	residencyAlignedMipSize                  = false
	residencyNonResidentStrict               = false

VkPhysicalDeviceConservativeRasterizationPropertiesEXT:
-------------------------------------------------------
	primitiveOverestimationSize                 = 0.00195312
	maxExtraPrimitiveOverestimationSize         = 0
	extraPrimitiveOverestimationSizeGranularity = 0
	primitiveUnderestimation                    = false
	conservativePointAndLineRasterization       = false
	degenerateTrianglesRasterized               = true
	degenerateLinesRasterized                   = false
	fullyCoveredFragmentShaderInputVariable     = false
	conservativeRasterizationPostDepthCoverage  = true

VkPhysicalDeviceCooperativeMatrixPropertiesKHR:
-----------------------------------------------
	cooperativeMatrixSupportedStages: count = 1
		SHADER_STAGE_COMPUTE_BIT

VkPhysicalDeviceCustomBorderColorPropertiesEXT:
-----------------------------------------------
	maxCustomBorderColorSamplers = 4096

VkPhysicalDeviceDescriptorBufferDensityMapPropertiesEXT:
--------------------------------------------------------
	combinedImageSamplerDensityMapDescriptorSize = 0

VkPhysicalDeviceDescriptorBufferPropertiesEXT:
----------------------------------------------
	combinedImageSamplerDescriptorSingleArray            = true
	bufferlessPushDescriptors                            = true
	allowSamplerImageViewPostSubmitCreation              = true
	descriptorBufferOffsetAlignment                      = 0x00000040
	maxDescriptorBufferBindings                          = 3
	maxResourceDescriptorBufferBindings                  = 1
	maxSamplerDescriptorBufferBindings                   = 1
	maxEmbeddedImmutableSamplerBindings                  = 1
	maxEmbeddedImmutableSamplers                         = 2048
	bufferCaptureReplayDescriptorDataSize                = 8
	imageCaptureReplayDescriptorDataSize                 = 8
	imageViewCaptureReplayDescriptorDataSize             = 0
	samplerCaptureReplayDescriptorDataSize               = 4
	accelerationStructureCaptureReplayDescriptorDataSize = 0
	samplerDescriptorSize                                = 32
	combinedImageSamplerDescriptorSize                   = 128
	sampledImageDescriptorSize                           = 64
	storageImageDescriptorSize                           = 64
	uniformTexelBufferDescriptorSize                     = 64
	robustUniformTexelBufferDescriptorSize               = 64
	storageTexelBufferDescriptorSize                     = 64
	robustStorageTexelBufferDescriptorSize               = 64
	uniformBufferDescriptorSize                          = 64
	robustUniformBufferDescriptorSize                    = 64
	storageBufferDescriptorSize                          = 64
	robustStorageBufferDescriptorSize                    = 64
	inputAttachmentDescriptorSize                        = 64
	accelerationStructureDescriptorSize                  = 16
	maxSamplerDescriptorBufferRange                      = 0xbffff000
	maxResourceDescriptorBufferRange                     = 0x04000000
	samplerDescriptorBufferAddressSpaceSize              = 0xbffff000
	resourceDescriptorBufferAddressSpaceSize             = 0xbffff000
	descriptorBufferAddressSpaceSize                     = 0xbffff000

VkPhysicalDeviceDrmPropertiesEXT:
---------------------------------
	hasPrimary   = true
	hasRender    = true
	primaryMajor = 226
	primaryMinor = 0
	renderMajor  = 226
	renderMinor  = 128

VkPhysicalDeviceExtendedDynamicState3PropertiesEXT:
---------------------------------------------------
	dynamicPrimitiveTopologyUnrestricted = true

VkPhysicalDeviceExternalMemoryHostPropertiesEXT:
------------------------------------------------
	minImportedHostPointerAlignment = 0x00001000

VkPhysicalDeviceGraphicsPipelineLibraryPropertiesEXT:
-----------------------------------------------------
	graphicsPipelineLibraryFastLinking                        = true
	graphicsPipelineLibraryIndependentInterpolationDecoration = true

VkPhysicalDeviceLineRasterizationPropertiesEXT:
-----------------------------------------------
	lineSubPixelPrecisionBits = 4

VkPhysicalDeviceMaintenance5PropertiesKHR:
------------------------------------------
	earlyFragmentMultisampleCoverageAfterSampleCounting = false
	earlyFragmentSampleMaskTestBeforeSampleCounting     = false
	depthStencilSwizzleOneSupport                       = true
	polygonModePointSize                                = true
	nonStrictSinglePixelWideLinesUseParallelogram       = false
	nonStrictWideLinesUseParallelogram                  = false

VkPhysicalDeviceMaintenance6PropertiesKHR:
------------------------------------------
	blockTexelViewCompatibleMultipleLayers = true
	maxCombinedImageSamplerDescriptorCount = 3
	fragmentShadingRateClampCombinerInputs = true

VkPhysicalDeviceMultiDrawPropertiesEXT:
---------------------------------------
	maxMultiDrawCount = 2048

VkPhysicalDeviceNestedCommandBufferPropertiesEXT:
-------------------------------------------------
	maxCommandBufferNestingLevel = 4294967295

VkPhysicalDevicePCIBusInfoPropertiesEXT:
----------------------------------------
	pciDomain   = 0
	pciBus      = 0
	pciDevice   = 2
	pciFunction = 0

VkPhysicalDevicePipelineRobustnessPropertiesEXT:
------------------------------------------------
	defaultRobustnessStorageBuffers = PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_DISABLED_EXT
	defaultRobustnessUniformBuffers = PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_DISABLED_EXT
	defaultRobustnessVertexInputs = PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT
	defaultRobustnessImages = PIPELINE_ROBUSTNESS_IMAGE_BEHAVIOR_ROBUST_IMAGE_ACCESS_2_EXT

VkPhysicalDeviceProvokingVertexPropertiesEXT:
---------------------------------------------
	provokingVertexModePerPipeline                       = true
	transformFeedbackPreservesTriangleFanProvokingVertex = false

VkPhysicalDevicePushDescriptorPropertiesKHR:
--------------------------------------------
	maxPushDescriptors = 32

VkPhysicalDeviceRobustness2PropertiesEXT:
-----------------------------------------
	robustStorageBufferAccessSizeAlignment = 0x00000004
	robustUniformBufferAccessSizeAlignment = 0x00000040

VkPhysicalDeviceSampleLocationsPropertiesEXT:
---------------------------------------------
	sampleLocationSampleCounts: count = 5
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
		SAMPLE_COUNT_16_BIT
	maxSampleLocationGridSize:
		width  = 1
		height = 1
	sampleLocationCoordinateRange: count = 2
		0
		0.9375
	sampleLocationSubPixelBits       = 4
	variableSampleLocations          = true

VkPhysicalDeviceShaderModuleIdentifierPropertiesEXT:
----------------------------------------------------
	shaderModuleIdentifierAlgorithmUUID     = 4d455341-2d42-4c41-4b45-330000000000

VkPhysicalDeviceTransformFeedbackPropertiesEXT:
-----------------------------------------------
	maxTransformFeedbackStreams                = 4
	maxTransformFeedbackBuffers                = 4
	maxTransformFeedbackBufferSize             = 0x100000000
	maxTransformFeedbackStreamDataSize         = 512
	maxTransformFeedbackBufferDataSize         = 512
	maxTransformFeedbackBufferDataStride       = 2048
	transformFeedbackQueries                   = true
	transformFeedbackStreamsLinesTriangles     = false
	transformFeedbackRasterizationStreamSelect = false
	transformFeedbackDraw                      = true

VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT:
----------------------------------------------------
	maxVertexAttribDivisor = 268435455

VkPhysicalDeviceVertexAttributeDivisorPropertiesKHR:
----------------------------------------------------
	maxVertexAttribDivisor       = 268435455
	supportsNonZeroFirstInstance = true

VkPhysicalDeviceVulkan11Properties:
-----------------------------------
	deviceUUID                        = 8680419b-0200-0000-0002-000000000000
	driverUUID                        = 4350501a-df7b-2e2f-eb72-0ebc76e38955
	deviceNodeMask                    = 0
	deviceLUIDValid                   = false
	subgroupSize                      = 32
	subgroupSupportedStages: count = 6
		SHADER_STAGE_VERTEX_BIT
		SHADER_STAGE_TESSELLATION_CONTROL_BIT
		SHADER_STAGE_TESSELLATION_EVALUATION_BIT
		SHADER_STAGE_GEOMETRY_BIT
		SHADER_STAGE_FRAGMENT_BIT
		SHADER_STAGE_COMPUTE_BIT
	subgroupSupportedOperations: count = 8
		SUBGROUP_FEATURE_BASIC_BIT
		SUBGROUP_FEATURE_VOTE_BIT
		SUBGROUP_FEATURE_ARITHMETIC_BIT
		SUBGROUP_FEATURE_BALLOT_BIT
		SUBGROUP_FEATURE_SHUFFLE_BIT
		SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
		SUBGROUP_FEATURE_CLUSTERED_BIT
		SUBGROUP_FEATURE_QUAD_BIT
	subgroupQuadOperationsInAllStages = true
	pointClippingBehavior             = POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY
	maxMultiviewViewCount             = 16
	maxMultiviewInstanceIndex         = 268435455
	protectedNoFault                  = false
	maxPerSetDescriptors              = 1024
	maxMemoryAllocationSize           = 0x1e833a800

VkPhysicalDeviceVulkan12Properties:
-----------------------------------
	driverID                                             = DRIVER_ID_INTEL_OPEN_SOURCE_MESA
	driverName                                           = Intel open-source Mesa driver
	driverInfo                                           = Mesa 25.0.3 (git-c3afa2a74f)
	conformanceVersion:
		major    = 1
		minor    = 4
		subminor = 0
		patch    = 0
	denormBehaviorIndependence                           = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
	roundingModeIndependence                             = SHADER_FLOAT_CONTROLS_INDEPENDENCE_NONE
	shaderSignedZeroInfNanPreserveFloat16                = true
	shaderSignedZeroInfNanPreserveFloat32                = true
	shaderSignedZeroInfNanPreserveFloat64                = true
	shaderDenormPreserveFloat16                          = true
	shaderDenormPreserveFloat32                          = true
	shaderDenormPreserveFloat64                          = true
	shaderDenormFlushToZeroFloat16                       = false
	shaderDenormFlushToZeroFloat32                       = true
	shaderDenormFlushToZeroFloat64                       = true
	shaderRoundingModeRTEFloat16                         = true
	shaderRoundingModeRTEFloat32                         = true
	shaderRoundingModeRTEFloat64                         = true
	shaderRoundingModeRTZFloat16                         = true
	shaderRoundingModeRTZFloat32                         = true
	shaderRoundingModeRTZFloat64                         = true
	maxUpdateAfterBindDescriptorsInAllPools              = 201326592
	shaderUniformBufferArrayNonUniformIndexingNative     = false
	shaderSampledImageArrayNonUniformIndexingNative      = false
	shaderStorageBufferArrayNonUniformIndexingNative     = true
	shaderStorageImageArrayNonUniformIndexingNative      = false
	shaderInputAttachmentArrayNonUniformIndexingNative   = false
	robustBufferAccessUpdateAfterBind                    = true
	quadDivergentImplicitLod                             = false
	maxPerStageDescriptorUpdateAfterBindSamplers         = 402653184
	maxPerStageDescriptorUpdateAfterBindUniformBuffers   = 201326592
	maxPerStageDescriptorUpdateAfterBindStorageBuffers   = 201326592
	maxPerStageDescriptorUpdateAfterBindSampledImages    = 201326592
	maxPerStageDescriptorUpdateAfterBindStorageImages    = 201326592
	maxPerStageDescriptorUpdateAfterBindInputAttachments = 64
	maxPerStageUpdateAfterBindResources                  = 201326592
	maxDescriptorSetUpdateAfterBindSamplers              = 402653184
	maxDescriptorSetUpdateAfterBindUniformBuffers        = 201326592
	maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 8
	maxDescriptorSetUpdateAfterBindStorageBuffers        = 201326592
	maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 8
	maxDescriptorSetUpdateAfterBindSampledImages         = 201326592
	maxDescriptorSetUpdateAfterBindStorageImages         = 201326592
	maxDescriptorSetUpdateAfterBindInputAttachments      = 256
	supportedDepthResolveModes: count = 4
		RESOLVE_MODE_SAMPLE_ZERO_BIT
		RESOLVE_MODE_AVERAGE_BIT
		RESOLVE_MODE_MIN_BIT
		RESOLVE_MODE_MAX_BIT
	supportedStencilResolveModes: count = 3
		RESOLVE_MODE_SAMPLE_ZERO_BIT
		RESOLVE_MODE_MIN_BIT
		RESOLVE_MODE_MAX_BIT
	independentResolveNone                               = true
	independentResolve                                   = true
	filterMinmaxSingleComponentFormats                   = true
	filterMinmaxImageComponentMapping                    = true
	maxTimelineSemaphoreValueDifference                  = 18446744073709551615
	framebufferIntegerColorSampleCounts: count = 5
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
		SAMPLE_COUNT_16_BIT

VkPhysicalDeviceVulkan13Properties:
-----------------------------------
	minSubgroupSize                                                               = 8
	maxSubgroupSize                                                               = 32
	maxComputeWorkgroupSubgroups                                                  = 56
	requiredSubgroupSizeStages: count = 3
		SHADER_STAGE_COMPUTE_BIT
		SHADER_STAGE_TASK_BIT_EXT
		SHADER_STAGE_MESH_BIT_EXT
	maxInlineUniformBlockSize                                                     = 4096
	maxPerStageDescriptorInlineUniformBlocks                                      = 32
	maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks                       = 32
	maxDescriptorSetInlineUniformBlocks                                           = 32
	maxDescriptorSetUpdateAfterBindInlineUniformBlocks                            = 32
	maxInlineUniformTotalSize                                                     = 65535
	integerDotProduct8BitUnsignedAccelerated                                      = false
	integerDotProduct8BitSignedAccelerated                                        = false
	integerDotProduct8BitMixedSignednessAccelerated                               = false
	integerDotProduct4x8BitPackedUnsignedAccelerated                              = false
	integerDotProduct4x8BitPackedSignedAccelerated                                = false
	integerDotProduct4x8BitPackedMixedSignednessAccelerated                       = false
	integerDotProduct16BitUnsignedAccelerated                                     = false
	integerDotProduct16BitSignedAccelerated                                       = false
	integerDotProduct16BitMixedSignednessAccelerated                              = false
	integerDotProduct32BitUnsignedAccelerated                                     = false
	integerDotProduct32BitSignedAccelerated                                       = false
	integerDotProduct32BitMixedSignednessAccelerated                              = false
	integerDotProduct64BitUnsignedAccelerated                                     = false
	integerDotProduct64BitSignedAccelerated                                       = false
	integerDotProduct64BitMixedSignednessAccelerated                              = false
	integerDotProductAccumulatingSaturating8BitUnsignedAccelerated                = false
	integerDotProductAccumulatingSaturating8BitSignedAccelerated                  = false
	integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated         = false
	integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated        = false
	integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated          = false
	integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = false
	integerDotProductAccumulatingSaturating16BitUnsignedAccelerated               = false
	integerDotProductAccumulatingSaturating16BitSignedAccelerated                 = false
	integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated        = false
	integerDotProductAccumulatingSaturating32BitUnsignedAccelerated               = false
	integerDotProductAccumulatingSaturating32BitSignedAccelerated                 = false
	integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated        = false
	integerDotProductAccumulatingSaturating64BitUnsignedAccelerated               = false
	integerDotProductAccumulatingSaturating64BitSignedAccelerated                 = false
	integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated        = false
	storageTexelBufferOffsetAlignmentBytes                                        = 0x00000010
	storageTexelBufferOffsetSingleTexelAlignment                                  = true
	uniformTexelBufferOffsetAlignmentBytes                                        = 0x00000001
	uniformTexelBufferOffsetSingleTexelAlignment                                  = true
	maxBufferSize                                                                 = 0x100000000


VkPhysicalDeviceHostImageCopyPropertiesEXT:
	copySrcLayoutCount                  = 18
	pCopySrcLayouts: count = 18
		IMAGE_LAYOUT_GENERAL
		IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL
		IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL
		IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL
		IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL
		IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL
		IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL
		IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL
		IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL
		IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL
		IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL
		IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL
		IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL
		IMAGE_LAYOUT_READ_ONLY_OPTIMAL
		IMAGE_LAYOUT_ATTACHMENT_OPTIMAL
		IMAGE_LAYOUT_FRAGMENT_SHADING_RATE_ATTACHMENT_OPTIMAL_KHR
		IMAGE_LAYOUT_ATTACHMENT_FEEDBACK_LOOP_OPTIMAL_EXT
		UNKNOWN_VkImageLayout_value1000232000
	copyDstLayoutCount                  = 18
	pCopyDstLayouts: count = 18
		IMAGE_LAYOUT_GENERAL
		IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL
		IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL
		IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL
		IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL
		IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL
		IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL
		IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL
		IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL
		IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL
		IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL
		IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL
		IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL
		IMAGE_LAYOUT_READ_ONLY_OPTIMAL
		IMAGE_LAYOUT_ATTACHMENT_OPTIMAL
		IMAGE_LAYOUT_FRAGMENT_SHADING_RATE_ATTACHMENT_OPTIMAL_KHR
		IMAGE_LAYOUT_ATTACHMENT_FEEDBACK_LOOP_OPTIMAL_EXT
		UNKNOWN_VkImageLayout_value1000232000
	optimalTilingLayoutUUID             = fbc22dc6-17b2-2ad7-444a-f471cfd4e270
	identicalMemoryTypeRequirements     = false
Device Extensions: count = 168
	VK_AMD_buffer_marker                          : extension revision 1
	VK_EXT_4444_formats                           : extension revision 1
	VK_EXT_attachment_feedback_loop_dynamic_state : extension revision 1
	VK_EXT_attachment_feedback_loop_layout        : extension revision 2
	VK_EXT_border_color_swizzle                   : extension revision 1
	VK_EXT_buffer_device_address                  : extension revision 2
	VK_EXT_calibrated_timestamps                  : extension revision 2
	VK_EXT_color_write_enable                     : extension revision 1
	VK_EXT_conditional_rendering                  : extension revision 2
	VK_EXT_conservative_rasterization             : extension revision 1
	VK_EXT_custom_border_color                    : extension revision 12
	VK_EXT_depth_bias_control                     : extension revision 1
	VK_EXT_depth_clamp_control                    : extension revision 1
	VK_EXT_depth_clamp_zero_one                   : extension revision 1
	VK_EXT_depth_clip_control                     : extension revision 1
	VK_EXT_depth_clip_enable                      : extension revision 1
	VK_EXT_descriptor_buffer                      : extension revision 1
	VK_EXT_descriptor_indexing                    : extension revision 2
	VK_EXT_display_control                        : extension revision 1
	VK_EXT_dynamic_rendering_unused_attachments   : extension revision 1
	VK_EXT_extended_dynamic_state                 : extension revision 1
	VK_EXT_extended_dynamic_state2                : extension revision 1
	VK_EXT_extended_dynamic_state3                : extension revision 2
	VK_EXT_external_memory_dma_buf                : extension revision 1
	VK_EXT_external_memory_host                   : extension revision 1
	VK_EXT_fragment_shader_interlock              : extension revision 1
	VK_EXT_global_priority                        : extension revision 2
	VK_EXT_global_priority_query                  : extension revision 1
	VK_EXT_graphics_pipeline_library              : extension revision 1
	VK_EXT_host_image_copy                        : extension revision 1
	VK_EXT_host_query_reset                       : extension revision 1
	VK_EXT_image_2d_view_of_3d                    : extension revision 1
	VK_EXT_image_drm_format_modifier              : extension revision 2
	VK_EXT_image_robustness                       : extension revision 1
	VK_EXT_image_sliced_view_of_3d                : extension revision 1
	VK_EXT_image_view_min_lod                     : extension revision 1
	VK_EXT_index_type_uint8                       : extension revision 1
	VK_EXT_inline_uniform_block                   : extension revision 1
	VK_EXT_legacy_dithering                       : extension revision 2
	VK_EXT_legacy_vertex_attributes               : extension revision 1
	VK_EXT_line_rasterization                     : extension revision 1
	VK_EXT_load_store_op_none                     : extension revision 1
	VK_EXT_map_memory_placed                      : extension revision 1
	VK_EXT_memory_budget                          : extension revision 1
	VK_EXT_multi_draw                             : extension revision 1
	VK_EXT_mutable_descriptor_type                : extension revision 1
	VK_EXT_nested_command_buffer                  : extension revision 1
	VK_EXT_non_seamless_cube_map                  : extension revision 1
	VK_EXT_pci_bus_info                           : extension revision 2
	VK_EXT_physical_device_drm                    : extension revision 1
	VK_EXT_pipeline_creation_cache_control        : extension revision 3
	VK_EXT_pipeline_creation_feedback             : extension revision 1
	VK_EXT_pipeline_robustness                    : extension revision 1
	VK_EXT_post_depth_coverage                    : extension revision 1
	VK_EXT_primitive_topology_list_restart        : extension revision 1
	VK_EXT_primitives_generated_query             : extension revision 1
	VK_EXT_private_data                           : extension revision 1
	VK_EXT_provoking_vertex                       : extension revision 1
	VK_EXT_queue_family_foreign                   : extension revision 1
	VK_EXT_robustness2                            : extension revision 1
	VK_EXT_sample_locations                       : extension revision 1
	VK_EXT_sampler_filter_minmax                  : extension revision 2
	VK_EXT_scalar_block_layout                    : extension revision 1
	VK_EXT_separate_stencil_usage                 : extension revision 1
	VK_EXT_shader_atomic_float                    : extension revision 1
	VK_EXT_shader_atomic_float2                   : extension revision 1
	VK_EXT_shader_demote_to_helper_invocation     : extension revision 1
	VK_EXT_shader_module_identifier               : extension revision 1
	VK_EXT_shader_replicated_composites           : extension revision 1
	VK_EXT_shader_stencil_export                  : extension revision 1
	VK_EXT_shader_subgroup_ballot                 : extension revision 1
	VK_EXT_shader_subgroup_vote                   : extension revision 1
	VK_EXT_shader_viewport_index_layer            : extension revision 1
	VK_EXT_subgroup_size_control                  : extension revision 2
	VK_EXT_swapchain_maintenance1                 : extension revision 1
	VK_EXT_texel_buffer_alignment                 : extension revision 1
	VK_EXT_tooling_info                           : extension revision 1
	VK_EXT_transform_feedback                     : extension revision 1
	VK_EXT_vertex_attribute_divisor               : extension revision 3
	VK_EXT_vertex_input_dynamic_state             : extension revision 2
	VK_EXT_ycbcr_2plane_444_formats               : extension revision 1
	VK_EXT_ycbcr_image_arrays                     : extension revision 1
	VK_GOOGLE_decorate_string                     : extension revision 1
	VK_GOOGLE_hlsl_functionality1                 : extension revision 1
	VK_GOOGLE_user_type                           : extension revision 1
	VK_INTEL_shader_integer_functions2            : extension revision 1
	VK_KHR_16bit_storage                          : extension revision 1
	VK_KHR_8bit_storage                           : extension revision 1
	VK_KHR_bind_memory2                           : extension revision 1
	VK_KHR_buffer_device_address                  : extension revision 1
	VK_KHR_calibrated_timestamps                  : extension revision 1
	VK_KHR_compute_shader_derivatives             : extension revision 1
	VK_KHR_cooperative_matrix                     : extension revision 2
	VK_KHR_copy_commands2                         : extension revision 1
	VK_KHR_create_renderpass2                     : extension revision 1
	VK_KHR_dedicated_allocation                   : extension revision 3
	VK_KHR_deferred_host_operations               : extension revision 4
	VK_KHR_depth_stencil_resolve                  : extension revision 1
	VK_KHR_descriptor_update_template             : extension revision 1
	VK_KHR_device_group                           : extension revision 4
	VK_KHR_draw_indirect_count                    : extension revision 1
	VK_KHR_driver_properties                      : extension revision 1
	VK_KHR_dynamic_rendering                      : extension revision 1
	VK_KHR_dynamic_rendering_local_read           : extension revision 1
	VK_KHR_external_fence                         : extension revision 1
	VK_KHR_external_fence_fd                      : extension revision 1
	VK_KHR_external_memory                        : extension revision 1
	VK_KHR_external_memory_fd                     : extension revision 1
	VK_KHR_external_semaphore                     : extension revision 1
	VK_KHR_external_semaphore_fd                  : extension revision 1
	VK_KHR_format_feature_flags2                  : extension revision 2
	VK_KHR_get_memory_requirements2               : extension revision 1
	VK_KHR_global_priority                        : extension revision 1
	VK_KHR_image_format_list                      : extension revision 1
	VK_KHR_imageless_framebuffer                  : extension revision 1
	VK_KHR_incremental_present                    : extension revision 2
	VK_KHR_index_type_uint8                       : extension revision 1
	VK_KHR_line_rasterization                     : extension revision 1
	VK_KHR_load_store_op_none                     : extension revision 1
	VK_KHR_maintenance1                           : extension revision 2
	VK_KHR_maintenance2                           : extension revision 1
	VK_KHR_maintenance3                           : extension revision 1
	VK_KHR_maintenance4                           : extension revision 2
	VK_KHR_maintenance5                           : extension revision 1
	VK_KHR_maintenance6                           : extension revision 1
	VK_KHR_maintenance7                           : extension revision 1
	VK_KHR_map_memory2                            : extension revision 1
	VK_KHR_multiview                              : extension revision 1
	VK_KHR_pipeline_executable_properties         : extension revision 1
	VK_KHR_pipeline_library                       : extension revision 1
	VK_KHR_present_id                             : extension revision 1
	VK_KHR_present_wait                           : extension revision 1
	VK_KHR_push_descriptor                        : extension revision 2
	VK_KHR_relaxed_block_layout                   : extension revision 1
	VK_KHR_sampler_mirror_clamp_to_edge           : extension revision 3
	VK_KHR_sampler_ycbcr_conversion               : extension revision 14
	VK_KHR_separate_depth_stencil_layouts         : extension revision 1
	VK_KHR_shader_atomic_int64                    : extension revision 1
	VK_KHR_shader_clock                           : extension revision 1
	VK_KHR_shader_draw_parameters                 : extension revision 1
	VK_KHR_shader_expect_assume                   : extension revision 1
	VK_KHR_shader_float16_int8                    : extension revision 1
	VK_KHR_shader_float_controls                  : extension revision 4
	VK_KHR_shader_float_controls2                 : extension revision 1
	VK_KHR_shader_integer_dot_product             : extension revision 1
	VK_KHR_shader_maximal_reconvergence           : extension revision 1
	VK_KHR_shader_non_semantic_info               : extension revision 1
	VK_KHR_shader_quad_control                    : extension revision 1
	VK_KHR_shader_relaxed_extended_instruction    : extension revision 1
	VK_KHR_shader_subgroup_extended_types         : extension revision 1
	VK_KHR_shader_subgroup_rotate                 : extension revision 2
	VK_KHR_shader_subgroup_uniform_control_flow   : extension revision 1
	VK_KHR_shader_terminate_invocation            : extension revision 1
	VK_KHR_spirv_1_4                              : extension revision 1
	VK_KHR_storage_buffer_storage_class           : extension revision 1
	VK_KHR_swapchain                              : extension revision 70
	VK_KHR_swapchain_mutable_format               : extension revision 1
	VK_KHR_synchronization2                       : extension revision 1
	VK_KHR_timeline_semaphore                     : extension revision 2
	VK_KHR_uniform_buffer_standard_layout         : extension revision 1
	VK_KHR_variable_pointers                      : extension revision 1
	VK_KHR_vertex_attribute_divisor               : extension revision 1
	VK_KHR_vulkan_memory_model                    : extension revision 3
	VK_KHR_workgroup_memory_explicit_layout       : extension revision 1
	VK_KHR_zero_initialize_workgroup_memory       : extension revision 1
	VK_MESA_image_alignment_control               : extension revision 1
	VK_NV_compute_shader_derivatives              : extension revision 1
	VK_VALVE_mutable_descriptor_type              : extension revision 1



VkPhysicalDevice4444FormatsFeaturesEXT:
---------------------------------------
	formatA4R4G4B4 = true
	formatA4B4G4R4 = false

VkPhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT:
--------------------------------------------------------------
	attachmentFeedbackLoopDynamicState = true

VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT:
--------------------------------------------------------
	attachmentFeedbackLoopLayout = true

VkPhysicalDeviceBorderColorSwizzleFeaturesEXT:
----------------------------------------------
	borderColorSwizzle          = true
	borderColorSwizzleFromImage = true

VkPhysicalDeviceBufferDeviceAddressFeaturesEXT:
-----------------------------------------------
	bufferDeviceAddress              = true
	bufferDeviceAddressCaptureReplay = false
	bufferDeviceAddressMultiDevice   = false

VkPhysicalDeviceColorWriteEnableFeaturesEXT:
--------------------------------------------
	colorWriteEnable = true

VkPhysicalDeviceConditionalRenderingFeaturesEXT:
------------------------------------------------
	conditionalRendering          = true
	inheritedConditionalRendering = true

VkPhysicalDeviceCooperativeMatrixFeaturesKHR:
---------------------------------------------
	cooperativeMatrix                   = true
	cooperativeMatrixRobustBufferAccess = false

VkPhysicalDeviceCustomBorderColorFeaturesEXT:
---------------------------------------------
	customBorderColors             = true
	customBorderColorWithoutFormat = true

VkPhysicalDeviceDepthBiasControlFeaturesEXT:
--------------------------------------------
	depthBiasControl                                = true
	leastRepresentableValueForceUnormRepresentation = false
	floatRepresentation                             = true
	depthBiasExact                                  = true

VkPhysicalDeviceDepthClampZeroOneFeaturesEXT:
---------------------------------------------
	depthClampZeroOne = true

VkPhysicalDeviceDepthClipControlFeaturesEXT:
--------------------------------------------
	depthClipControl = true

VkPhysicalDeviceDepthClipEnableFeaturesEXT:
-------------------------------------------
	depthClipEnable = true

VkPhysicalDeviceDescriptorBufferFeaturesEXT:
--------------------------------------------
	descriptorBuffer                   = true
	descriptorBufferCaptureReplay      = true
	descriptorBufferImageLayoutIgnored = false
	descriptorBufferPushDescriptors    = true

VkPhysicalDeviceDynamicRenderingUnusedAttachmentsFeaturesEXT:
-------------------------------------------------------------
	dynamicRenderingUnusedAttachments = true

VkPhysicalDeviceExtendedDynamicState2FeaturesEXT:
-------------------------------------------------
	extendedDynamicState2                   = true
	extendedDynamicState2LogicOp            = true
	extendedDynamicState2PatchControlPoints = true



VkPhysicalDeviceExtendedDynamicStateFeaturesEXT:
------------------------------------------------
	extendedDynamicState = true

VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT:
---------------------------------------------------
	fragmentShaderSampleInterlock      = true
	fragmentShaderPixelInterlock       = true
	fragmentShaderShadingRateInterlock = false

VkPhysicalDeviceGlobalPriorityQueryFeaturesKHR:
-----------------------------------------------
	globalPriorityQuery = true

VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT:
---------------------------------------------------
	graphicsPipelineLibrary = true

VkPhysicalDeviceHostImageCopyFeaturesEXT:
-----------------------------------------
	hostImageCopy = true

VkPhysicalDeviceImage2DViewOf3DFeaturesEXT:
-------------------------------------------
	image2DViewOf3D   = true
	sampler2DViewOf3D = true

VkPhysicalDeviceImageSlicedViewOf3DFeaturesEXT:
-----------------------------------------------
	imageSlicedViewOf3D = true

VkPhysicalDeviceImageViewMinLodFeaturesEXT:
-------------------------------------------
	minLod = true

VkPhysicalDeviceIndexTypeUint8FeaturesEXT:
------------------------------------------
	indexTypeUint8 = true

VkPhysicalDeviceLegacyDitheringFeaturesEXT:
-------------------------------------------
	legacyDithering = true

VkPhysicalDeviceLineRasterizationFeaturesEXT:
---------------------------------------------
	rectangularLines         = false
	bresenhamLines           = true
	smoothLines              = true
	stippledRectangularLines = false
	stippledBresenhamLines   = true
	stippledSmoothLines      = false

VkPhysicalDeviceMaintenance5FeaturesKHR:
----------------------------------------
	maintenance5 = true

VkPhysicalDeviceMaintenance6FeaturesKHR:
----------------------------------------
	maintenance6 = true

VkPhysicalDeviceMultiDrawFeaturesEXT:
-------------------------------------
	multiDraw = true

VkPhysicalDeviceMutableDescriptorTypeFeaturesEXT:
-------------------------------------------------
	mutableDescriptorType = true

VkPhysicalDeviceNestedCommandBufferFeaturesEXT:
-----------------------------------------------
	nestedCommandBuffer                = true
	nestedCommandBufferRendering       = true
	nestedCommandBufferSimultaneousUse = false

VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT:
----------------------------------------------
	nonSeamlessCubeMap = true

VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR:
--------------------------------------------------------
	pipelineExecutableInfo = true

VkPhysicalDevicePipelineRobustnessFeaturesEXT:
----------------------------------------------
	pipelineRobustness = true

VkPhysicalDevicePresentIdFeaturesKHR:
-------------------------------------
	presentId = true

VkPhysicalDevicePresentWaitFeaturesKHR:
---------------------------------------
	presentWait = true

VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT:
--------------------------------------------------------
	primitiveTopologyListRestart      = true
	primitiveTopologyPatchListRestart = true

VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT:
----------------------------------------------------
	primitivesGeneratedQuery                      = true
	primitivesGeneratedQueryWithRasterizerDiscard = false
	primitivesGeneratedQueryWithNonZeroStreams    = false

VkPhysicalDeviceProvokingVertexFeaturesEXT:
-------------------------------------------
	provokingVertexLast                       = true
	transformFeedbackPreservesProvokingVertex = true

VkPhysicalDeviceRobustness2FeaturesEXT:
---------------------------------------
	robustBufferAccess2 = true
	robustImageAccess2  = true
	nullDescriptor      = true

VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT:
----------------------------------------------
	shaderBufferFloat16Atomics      = false
	shaderBufferFloat16AtomicAdd    = false
	shaderBufferFloat16AtomicMinMax = false
	shaderBufferFloat32AtomicMinMax = true
	shaderBufferFloat64AtomicMinMax = false
	shaderSharedFloat16Atomics      = false
	shaderSharedFloat16AtomicAdd    = false
	shaderSharedFloat16AtomicMinMax = false
	shaderSharedFloat32AtomicMinMax = true
	shaderSharedFloat64AtomicMinMax = false
	shaderImageFloat32AtomicMinMax  = false
	sparseImageFloat32AtomicMinMax  = false

VkPhysicalDeviceShaderAtomicFloatFeaturesEXT:
---------------------------------------------
	shaderBufferFloat32Atomics   = true
	shaderBufferFloat32AtomicAdd = false
	shaderBufferFloat64Atomics   = false
	shaderBufferFloat64AtomicAdd = false
	shaderSharedFloat32Atomics   = true
	shaderSharedFloat32AtomicAdd = false
	shaderSharedFloat64Atomics   = false
	shaderSharedFloat64AtomicAdd = false
	shaderImageFloat32Atomics    = true
	shaderImageFloat32AtomicAdd  = false
	sparseImageFloat32Atomics    = false
	sparseImageFloat32AtomicAdd  = false

VkPhysicalDeviceShaderClockFeaturesKHR:
---------------------------------------
	shaderSubgroupClock = true
	shaderDeviceClock   = false

VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT:
--------------------------------------------------
	shaderModuleIdentifier = true

VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR:
------------------------------------------------------------
	shaderSubgroupUniformControlFlow = true

VkPhysicalDeviceSwapchainMaintenance1FeaturesEXT:
-------------------------------------------------
	swapchainMaintenance1 = true

VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT:
------------------------------------------------
	texelBufferAlignment = true

VkPhysicalDeviceTransformFeedbackFeaturesEXT:
---------------------------------------------
	transformFeedback = true
	geometryStreams   = true

VkPhysicalDeviceVertexAttributeDivisorFeaturesKHR:
--------------------------------------------------
	vertexAttributeInstanceRateDivisor     = true
	vertexAttributeInstanceRateZeroDivisor = true

VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT:
---------------------------------------------------
	vertexInputDynamicState = true

VkPhysicalDeviceVulkan11Features:
---------------------------------
	storageBuffer16BitAccess           = true
	uniformAndStorageBuffer16BitAccess = true
	storagePushConstant16              = true
	storageInputOutput16               = false
	multiview                          = true
	multiviewGeometryShader            = true
	multiviewTessellationShader        = true
	variablePointersStorageBuffer      = true
	variablePointers                   = true
	protectedMemory                    = false
	samplerYcbcrConversion             = true
	shaderDrawParameters               = true

VkPhysicalDeviceVulkan12Features:
---------------------------------
	samplerMirrorClampToEdge                           = true
	drawIndirectCount                                  = true
	storageBuffer8BitAccess                            = true
	uniformAndStorageBuffer8BitAccess                  = true
	storagePushConstant8                               = true
	shaderBufferInt64Atomics                           = true
	shaderSharedInt64Atomics                           = false
	shaderFloat16                                      = true
	shaderInt8                                         = true
	descriptorIndexing                                 = true
	shaderInputAttachmentArrayDynamicIndexing          = false
	shaderUniformTexelBufferArrayDynamicIndexing       = true
	shaderStorageTexelBufferArrayDynamicIndexing       = true
	shaderUniformBufferArrayNonUniformIndexing         = true
	shaderSampledImageArrayNonUniformIndexing          = true
	shaderStorageBufferArrayNonUniformIndexing         = true
	shaderStorageImageArrayNonUniformIndexing          = true
	shaderInputAttachmentArrayNonUniformIndexing       = false
	shaderUniformTexelBufferArrayNonUniformIndexing    = true
	shaderStorageTexelBufferArrayNonUniformIndexing    = true
	descriptorBindingUniformBufferUpdateAfterBind      = true
	descriptorBindingSampledImageUpdateAfterBind       = true
	descriptorBindingStorageImageUpdateAfterBind       = true
	descriptorBindingStorageBufferUpdateAfterBind      = true
	descriptorBindingUniformTexelBufferUpdateAfterBind = true
	descriptorBindingStorageTexelBufferUpdateAfterBind = true
	descriptorBindingUpdateUnusedWhilePending          = true
	descriptorBindingPartiallyBound                    = true
	descriptorBindingVariableDescriptorCount           = true
	runtimeDescriptorArray                             = true
	samplerFilterMinmax                                = true
	scalarBlockLayout                                  = true
	imagelessFramebuffer                               = true
	uniformBufferStandardLayout                        = true
	shaderSubgroupExtendedTypes                        = true
	separateDepthStencilLayouts                        = true
	hostQueryReset                                     = true
	timelineSemaphore                                  = true
	bufferDeviceAddress                                = true
	bufferDeviceAddressCaptureReplay                   = true
	bufferDeviceAddressMultiDevice                     = false
	vulkanMemoryModel                                  = true
	vulkanMemoryModelDeviceScope                       = true
	vulkanMemoryModelAvailabilityVisibilityChains      = true
	shaderOutputViewportIndex                          = true
	shaderOutputLayer                                  = true
	subgroupBroadcastDynamicId                         = true

VkPhysicalDeviceVulkan13Features:
---------------------------------
	robustImageAccess                                  = true
	inlineUniformBlock                                 = true
	descriptorBindingInlineUniformBlockUpdateAfterBind = true
	pipelineCreationCacheControl                       = true
	privateData                                        = true
	shaderDemoteToHelperInvocation                     = true
	shaderTerminateInvocation                          = true
	subgroupSizeControl                                = true
	computeFullSubgroups                               = true
	synchronization2                                   = true
	textureCompressionASTC_HDR                         = false
	shaderZeroInitializeWorkgroupMemory                = true
	dynamicRendering                                   = true
	shaderIntegerDotProduct                            = true
	maintenance4                                       = true

VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR:
---------------------------------------------------------
	workgroupMemoryExplicitLayout                  = true
	workgroupMemoryExplicitLayoutScalarBlockLayout = true
	workgroupMemoryExplicitLayout8BitAccess        = true
	workgroupMemoryExplicitLayout16BitAccess       = true

VkPhysicalDeviceYcbcr2Plane444FormatsFeaturesEXT:
-------------------------------------------------
	ycbcr2plane444Formats = true

VkPhysicalDeviceYcbcrImageArraysFeaturesEXT:
--------------------------------------------
	ycbcrImageArrays = true

Steps for reproducing this issue:

  1. Install Alpine
  2. Install Flatpak, and then Steam through Flatpak
  3. Install Coutner-Strike through Steam and try to play

Launch options