Your system information:
Description: Steam crashes on startup with a segfault in libaudio.so called from the PulseAudio client thread. This is a regression of #9204.
Backtrace: #0 libaudio.so + 0x4d942 #1 libpulse.so.0 + 0x215e8 #2 libpulsecommon-17.0.so + 0x3ed24 #3 pa_pdispatch_run (libpulsecommon-17.0.so) #4 libpulse.so.0 + 0xf697
lib32-libpulse version: 17.0+r98+gb096704c0-1 PipeWire version: 1:1.6.6-1.1
Workaround: setting PULSE_SERVER=/dev/null prevents the crash but disables Steam UI audio.
Steps to reproduce:
Hello @BrawnyBison3374, this issue is already being tracked at #13174. Closing as a duplicate.
Nothing extracted yet.
Your system information:
Description:
Steam crashes on startup with a segfault in libaudio.so called from the PulseAudio
client thread. This is a regression of #9204.
Backtrace:
#0 libaudio.so + 0x4d942
#1 libpulse.so.0 + 0x215e8
#2 libpulsecommon-17.0.so + 0x3ed24
#3 pa_pdispatch_run (libpulsecommon-17.0.so)
#4 libpulse.so.0 + 0xf697
lib32-libpulse version: 17.0+r98+gb096704c0-1
PipeWire version: 1:1.6.6-1.1
Workaround: setting PULSE_SERVER=/dev/null prevents the crash but disables Steam UI audio.
Steps to reproduce: