Hello @alkaris2, what you're showing is that your NVIDIA driver install is incomplete and lacking 32 bit OpenGL support. Steam is being forced to fallback to mesa's software renderer to work at all.
In general, the NVIDIA proprietary driver needs the running kernel module, 32 bit userspace libraries, and 64 bit userspace libraries to all be installed and exactly the same version to work properly.
This is a distro packaging issue, not a Steam client issue.
Nothing extracted yet.
Your system information
steam-logs.tar.gz
Here's a screenshot of Steam showing incorrect System information:
the Video Card is NOT Mesa llvmpipe (LLVM 22.1.5, 256 bits)
the Video Card does NOT have 3GB of Primary VRAM.
Steps for reproducing this issue:
Q: Why is Steam getting wrong information about the system hardware?
Q: Why does it not properly detect Nvidia GPU as I see it on my system?
This is also an issue in Non-BETA Steam Client too, this issue is present in BOTH versions of Steam, it does not properly detect the NVIDIA GPU's information or how much ACTUAL physical VRAM it has. I can run commands from Terminal and they all pull information properly on my systems hardware, so what is Steam doing differently to report incorrect information on the system hardware? Where is it even pulling this information from to claim to be using Mesa LLVM with 3GB of VRAM? Because I can't find that anywhere on my system, so it's pulling from someplace else.
This is also present bug on being able to submit PC Hardware info with Reviews on the Steam Store too, it incorrectly gathers fake system information pulled from somewhere. Steam Overlay is seemingly broken also because of this too, it cannot properly detect the GPU VRAM use and instead shows it as
0GB of 0GBof VRAM used and0% GPU UsageSteam is all sorts of broken, and it's been broken like this for the last several past updates of not reporting correct information, using software rendering through Mesa LLVM instead of native installed drivers and hardware thats present on the system.