steam-logs.tar.gz
`]
Describe what you expected should happen and what did happen. Please link any large code pastes as a Github Gist
Main menu of native Linux CS2 version lacks character and weapon models - please check attachments and a YT video: https://youtu.be/Jz66Zavxcls
System:
nullptr32@Z790:~$ screenfetch ,met$$$$$gg. nullptr32@Z790 ,g$$$$$$$$$$$$$$$P. OS: Debian forky ,g$$P"" """Y$$.". Kernel: x86_64 Linux 7.1.3+deb14-amd64 ,$$P' $$$. Uptime: 6h 52m ',$$P ,ggs. $$b: Packages: 2465 d$$' ,$P"' . $$$ Shell: bash $$P d$' , $$P Resolution: 2560x1440 $$: $$. - ,d$$' DE: KDE $$\; Y$b._ _,d$P' WM: KWin Y$$. ."Y$$$$P"' GTK Theme: Adwaita [GTK2/3] $$b "-._ Icon Theme: Papirus-Light Y$$ Disk: 398G / 712G (59%) Y$$. CPU: Intel Core i9-14900K @ 24x 5,7GHz [33.0°C] $$b. GPU: Mesa Intel(R) Arc(tm) A770 Graphics (DG2) Y$$b. RAM: 6244MiB / 63984MiB "Y$b._ """"
$$$. Uptime: 6h 52m ',$$P ,ggs.
d$$' ,$P"' . $$$ Shell: bash $$P d$' , $$P Resolution: 2560x1440 $$: $$. - ,d$$' DE: KDE $$\; Y$b._ _,d$P' WM: KWin Y$$.
"Y$$$$P"' GTK Theme: Adwaita [GTK2/3]
Y$$ Disk: 398G / 712G (59%)
$$b. GPU: Mesa Intel(R) Arc(tm) A770 Graphics (DG2)
"Y$b._
nullptr32@Z790:~$ glxinfo -B name of display: :0 display: :0 screen: 0 direct rendering: Yes Extended renderer info (GLX_MESA_query_renderer): Vendor: Intel (0x8086) Device: Mesa Intel(R) Arc(tm) A770 Graphics (DG2) (0x56a0) Version: 26.1.4 Accelerated: yes Video memory: 16288MB Unified memory: no Preferred profile: core (0x1) Max core profile version: 4.6 Max compat profile version: 4.6 Max GLES1 profile version: 1.1 Max GLES[23] profile version: 3.2 Memory info (GL_ATI_meminfo): VBO free memory - total: 16288 MB, largest block: 16288 MB VBO free aux. memory - total: 57741 MB, largest block: 57741 MB Texture free memory - total: 16288 MB, largest block: 16288 MB Texture free aux. memory - total: 57741 MB, largest block: 57741 MB Renderbuffer free memory - total: 16288 MB, largest block: 16288 MB Renderbuffer free aux. memory - total: 57741 MB, largest block: 57741 MB Memory info (GL_NVX_gpu_memory_info): Dedicated video memory: 16288 MB Total available memory: 80272 MB Currently available dedicated video memory: 16288 MB OpenGL vendor string: Intel OpenGL renderer string: Mesa Intel(R) Arc(tm) A770 Graphics (DG2) OpenGL core profile version string: 4.6 (Core Profile) Mesa 26.1.4-1 OpenGL core profile shading language version string: 4.60 OpenGL core profile context flags: (none) OpenGL core profile profile mask: core profile
OpenGL version string: 4.6 (Compatibility Profile) Mesa 26.1.4-1 OpenGL shading language version string: 4.60 OpenGL context flags: (none) OpenGL profile mask: compatibility profile
OpenGL ES profile version string: OpenGL ES 3.2 Mesa 26.1.4-1 OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
The issue appeared after recent CS2 update. It persists on both stable and unstable branches of debian13.
Hello @chromius228, this issue is already being tracked at https://github.com/ValveSoftware/csgo-osx-linux/issues/4521. Closing as a duplicate.
Nothing extracted yet.
Your system information
steam-logs.tar.gz
`]
Please describe your issue in as much detail as possible:
Describe what you expected should happen and what did happen. Please link any large code pastes as a Github Gist
Main menu of native Linux CS2 version lacks character and weapon models - please check attachments and a YT video: https://youtu.be/Jz66Zavxcls
Steps for reproducing this issue:
System:
nullptr32@Z790:~$ screenfetch
,met$$$$$gg. nullptr32@Z790
,g$$$$$$$$$$$$$$$P. OS: Debian forky
,g$$P"" """Y$$.". Kernel: x86_64 Linux 7.1.3+deb14-amd64
,$$P'
$$$. Uptime: 6h 52m ',$$P ,ggs.$$b: Packages: 2465d$$' ,$P"' . $$$ Shell: bash $$P d$' , $$P Resolution: 2560x1440 $$: $$. - ,d$$' DE: KDE $$\; Y$b._ _,d$P' WM: KWin Y$$.."Y$$$$P"' GTK Theme: Adwaita [GTK2/3]$$b "-._ Icon Theme: Papirus-LightY$$ Disk: 398G / 712G (59%)Y$$. CPU: Intel Core i9-14900K @ 24x 5,7GHz [33.0°C]$$b. GPU: Mesa Intel(R) Arc(tm) A770 Graphics (DG2)Y$$b. RAM: 6244MiB / 63984MiB"Y$b._""""nullptr32@Z790:~$ glxinfo -B
name of display: :0
display: :0 screen: 0
direct rendering: Yes
Extended renderer info (GLX_MESA_query_renderer):
Vendor: Intel (0x8086)
Device: Mesa Intel(R) Arc(tm) A770 Graphics (DG2) (0x56a0)
Version: 26.1.4
Accelerated: yes
Video memory: 16288MB
Unified memory: no
Preferred profile: core (0x1)
Max core profile version: 4.6
Max compat profile version: 4.6
Max GLES1 profile version: 1.1
Max GLES[23] profile version: 3.2
Memory info (GL_ATI_meminfo):
VBO free memory - total: 16288 MB, largest block: 16288 MB
VBO free aux. memory - total: 57741 MB, largest block: 57741 MB
Texture free memory - total: 16288 MB, largest block: 16288 MB
Texture free aux. memory - total: 57741 MB, largest block: 57741 MB
Renderbuffer free memory - total: 16288 MB, largest block: 16288 MB
Renderbuffer free aux. memory - total: 57741 MB, largest block: 57741 MB
Memory info (GL_NVX_gpu_memory_info):
Dedicated video memory: 16288 MB
Total available memory: 80272 MB
Currently available dedicated video memory: 16288 MB
OpenGL vendor string: Intel
OpenGL renderer string: Mesa Intel(R) Arc(tm) A770 Graphics (DG2)
OpenGL core profile version string: 4.6 (Core Profile) Mesa 26.1.4-1
OpenGL core profile shading language version string: 4.60
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL version string: 4.6 (Compatibility Profile) Mesa 26.1.4-1
OpenGL shading language version string: 4.60
OpenGL context flags: (none)
OpenGL profile mask: compatibility profile
OpenGL ES profile version string: OpenGL ES 3.2 Mesa 26.1.4-1
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
The issue appeared after recent CS2 update. It persists on both stable and unstable branches of debian13.