protonscr

Home carousel displays the previous game’s title after highlighting a different game

steamopen Steam clientDistro Family: SteamOS
ValveSoftware/steam-for-linux#13430 · opened 2026-07-22 by beallio · updated 2026-08-23 · 3 comments · github
Bbeallio 2026-07-22 github

System information

  • Steam client version: 1784669098 — build dated 2026-07-21 21:24 UTC, on the steamdeck_stable branch
  • SteamOS version: 3.8.16, build 20260716.1, stable channel (holo / steamdeck variant)
  • Opted into Steam client beta?: No
  • Opted into SteamOS beta?: No
  • Have you checked for updates in Settings > System?: [Yes/No] Yes

Issue:

On the Steam Deck Home screen, the game carousel can display the title or metadata for the wrong game.

The currently selected game is correctly highlighted, but the large title text from the previously selected game remains visible elsewhere in the carousel.

I expected all title text and metadata to update immediately to match the currently highlighted game. Instead, the highlighted tile updates while part of the interface continues to display information from the previous game, resulting in an inconsistent selection state.

Image

Steps for reproducing this issue:

  1. Open the Steam Deck Home screen in Gaming Mode.
  2. Highlight the first game in the recent-games carousel, which should be the most recently played game.
  3. Move the selection to a different game.
  4. Observe whether the newly selected game is highlighted while the title or metadata from the previously selected game remains visible.
110hourslong 2026-07-22 github

I posted this on the Decky GitHub assuming it might've been a CSS hiccup, but this visual glitch happened around the same time I updated my Steam Deck to the current version. Switching between Stable and Beta doesn't seem to resolve the issue, nor does clearing web cache, discarding the appcache folder, etc.

Hhhg2019 2026-08-14 github

@kisak-valve, has it been resolved?

AACViper 2026-08-23 github

This issue has to do with .gpfocuswithin>.ZkD6We6MqGbOsa9K3yiY3, :hover~.ZkD6We6MqGbOsa9K3yiY3, .ZkD6We6MqGbOsa9K3yiY3._3tdVJpA0NVV1y7pIQ87DkB. It's an issue with the css code. It's selecting the capsule you're hovering over and also the one you aren't. Don't know how they messed that up.

Temp fix:

:not(.gpfocuswithin) > .ZkD6We6MqGbOsa9K3yiY3._3tdVJpA0NVV1y7pIQ87DkB{
    opacity: 0;
    transform: translateY(4px);
    visibility: hidden;
    transition-delay: 0s;
}

Nothing extracted yet.