I just tried to run with a debugger (DEBUGGER=gdb steam-native), I got this: DEBUGGER=gdb steam-native
It seams that it's /home/djeezuss/.local/share/Steam/ubuntu12_32/libaudio.so that's segfaulting, and this file was last modified on 24 Jul 19:43 EDT
╭─djeezuss@djeezuss in ~ took 0s
╰─λ ls -la /home/djeezuss/.local/share/Steam/ubuntu12_32/libaudio.so
.rwxr-xr-x 846k djeezuss 24 Jul 19:43 /home/djeezuss/.local/share/Steam/ubuntu12_32/libaudio.so
╭─djeezuss@djeezuss in ~ took 0s
╰─λ sha256sum /home/djeezuss/.local/share/Steam/ubuntu12_32/libaudio.so
3355a1719af7d4f9b509c30df557aded73117cf9f886a51606e3c8a7da22512e /home/djeezuss/.local/share/Steam/ubuntu12_32/libaudio.so
╭─djeezuss@djeezuss in ~ took 0s
╰─λ md5sum /home/djeezuss/.local/share/Steam/ubuntu12_32/libaudio.so
fee38590c398db8dd424f5b5c19929b2 /home/djeezuss/.local/share/Steam/ubuntu12_32/libaudio.so
steam-native
Arch Linux's steam-native is specifically not supported by Valve. It attempts to turn off the compatibility libraries that Steam uses to run on multiple Linux distros, which frequently breaks Steam. You might have noticed the message steam.sh[218509]: STEAM_RUNTIME is disabled by the user (this is unsupported) or similar.
In some older Arch-based distros, the thing that Valve provides is identified as something more like Steam (runtime).
As its name suggests, steam-runtime-launcher-service is one of the components that is provided by the Steam Runtime. I would not be surprised if the unsupported code path that attempts to disable the Steam Runtime results in steam-runtime-launcher-service not being found in the PATH.
It seams that it's /home/djeezuss/.local/share/Steam/ubuntu12_32/libaudio.so that's segfaulting
This crash seems like a possible duplicate of #13174.
Is it possible that the
steam-runtime-launcher-serviceand theSegmentation faultare different, unrelated issues?
Yes, if the segfault is in libaudio.so then that seems likely. steam-runtime-launcher-service isn't related to audio.
Nothing extracted yet.
Your system information
All attachments (for quick reference)
Please describe your issue in as much detail as possible:
Expected:
When launching Steam, it does not crash and launches correctly
What happened:
This morning (1 Aug 2026 ~07:00 EDT), Steam crashed when launching it.
However, yesterday (31 Jul 2026 ~17:00 EDT), Steam did not crash and launched normally.
Steps for reproducing this issue:
st)steam-nativesteamMore Information
Also, I uncommented these lines at the top of /home/djeezuss/.local/share/Steam/steam.sh:
Then ran
STEAM_DEBUG=1 steam-native. Here is its output: steam-native-debug-stderr-logWhile searching the logs, I noticed that the error
sh: line 1: exec: steam-runtime-launcher-service: not foundstarted happening before this morning. So it made me believe that this error might not responsible for Steam crashing and that they may be two different issues. On that note, since a few days ago, whenever there's a Steam notification, like the one that appears for achievements, I only see a black rectangle instead. Would that be related to thesteam-runtime-launcher-serviceissue?Is it possible that the
steam-runtime-launcher-serviceand theSegmentation faultare different, unrelated issues? If that is the case, I don't mind splitting this GitHub Issue into two if someone tells me to.Regardless, to help troubleshooting, I wanted to gather more information about
steam-runtime-launcher-service, so I also ran these commands and their outputs and added comments to explain my thought process.I didn't look for anything regarding the segfault because I did not know how I could also do the same for it. The best I can think of is uploading my /home/djeezuss/.local/share/Steam/steam.sh as an attachment.