protonscr

Something specific, e.g. Zombie IPC:CSteamEngin / gameoverlayui processes prevent game session from clearing "Running" state (Wayland + PipeWire capture)

steamopen StreamingDistro Family: Arch
ValveSoftware/steam-for-linux#13517 · opened 2026-08-14 by APoniatowski · updated 2026-08-14 · 0 comments · github
AAPoniatowski 2026-08-14 github

Environment:

Distro: Arch Linux
Desktop: KDE Plasma (Wayland session)
GPU: RTX 5070, driver 610.57.04 (open kernel module)
Steam client: beta, buildid: 1786661881 / 1786491548
Launch flags: -pipewire

Steps to reproduce:

  • Launch Steam with -pipewire on a Wayland/KDE session
  • Launch a game remotely (log has Abiotic Factor in it, and it happens across multiple games, not just one, also done via streaming)
  • Quit the game normally
  • Steam UI continues to show the game as "Running"
  • ps aux shows zombie processes that were never reaped

killing the main Steam process is the only way to clear the zombies, and a plain "Stop" from the UI doesn't work

ps.log
stream.log

Nothing extracted yet.