Hello @korodarn, I expect this is the same issue as #13709. Closing in favor of the older issue report.
That makes sense. I play other games it doesn't do that for, so for me it was just this game and at first I had blamed the game for it.
DXVK_LOG_LEVEL=infox1 2026-10DXVK_LOG_PATH=$HOME/protonlogsx1 2026-10DXVK_NVAPI_DRS_NGX_DLSS_SR_OVERRIDE_RENDER_PRESET_SELECTION=RENDER_PRESET_Kx1 2026-10PROTON_DLSS_UPGRADE=1x1 2026-10PROTON_LOG=1x1 2026-10PROTON_LOG_DIR=$HOME/protonlogsx1 2026-10WINE_DISABLE_NTSYNC=1x1 2026-10WINE_ENABLE_NTSYNC=0x1 2026-10
Your system information
tar -zcvf ~/Desktop/steam-logs.tar.gz ~/.steam/steam/logs]Please describe your issue in as much detail as possible:
Wuthering Waves hangs, GPU utilization falls to zero if I'm using the overlay. I can trigger it by switching focus away and back to the window through alt or super tab or by navigating outside the window. It doesn't happen every time it loses focus, but fairly quickly.
Steps for reproducing this issue:
This appears to be specific to the combination of the latest 3.7 version of Wuthering Waves, whether using the Steam version of the launcher version over non-steam
My current command line for it is this, which was troubleshooting attempts towards arriving at the issue. That first one is the one that "fixed" the problem by disabling the overlay.
DISABLE_VK_LAYER_VALVE_steam_overlay_1=1 WINE_DISABLE_NTSYNC=1 WINE_ENABLE_NTSYNC=0 PROTON_LOG=1 PROTON_LOG_DIR=$HOME/protonlogs DXVK_LOG_LEVEL=info DXVK_LOG_PATH=$HOME/protonlogs PROTON_DLSS_UPGRADE=1 DXVK_NVAPI_DRS_NGX_DLSS_SR_OVERRIDE_RENDER_PRESET_SELECTION=RENDER_PRESET_K gamemoderun %command% -krqlv=UHD -SkipSplash